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Add debugging hotkeys
They are separated into 3 groups and will only be shown in the input config dialog if the emulator was in debug mode.
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@ -1015,7 +1015,7 @@ void CFrame::OnConfigHotkey(wxCommandEvent& WXUNUSED(event))
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HotkeyManagerEmu::Enable(false);
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HotkeyInputConfigDialog m_ConfigFrame(this, *hotkey_plugin, _("Dolphin Hotkeys"));
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HotkeyInputConfigDialog m_ConfigFrame(this, *hotkey_plugin, _("Dolphin Hotkeys"), UseDebugger);
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m_ConfigFrame.ShowModal();
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// Update references in case controllers were refreshed
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