TextureCache: Move host texture utility functions to VideoCommon

The appropriate place for these would be AbstractTexture, once it is
finished.
This commit is contained in:
Stenzek
2017-04-29 00:53:32 +10:00
parent de348fc952
commit cc851c41c1
8 changed files with 36 additions and 74 deletions

View File

@ -33,23 +33,6 @@ static u32 s_efb_copy_last_cbuf_id = UINT_MAX;
static ID3D12Resource* s_texture_cache_entry_readback_buffer = nullptr;
static size_t s_texture_cache_entry_readback_buffer_size = 0;
static u32 GetLevelPitch(HostTextureFormat format, u32 row_length)
{
switch (format)
{
case HostTextureFormat::DXT1:
return row_length / 4 * 8;
case HostTextureFormat::DXT3:
case HostTextureFormat::DXT5:
return row_length / 4 * 16;
case HostTextureFormat::RGBA8:
default:
return row_length * 4;
}
}
static DXGI_FORMAT GetDXGIFormatForHostFormat(HostTextureFormat format)
{
switch (format)
@ -219,8 +202,9 @@ void TextureCache::TCacheEntry::CopyRectangleFromTexture(const TCacheEntryBase*
void TextureCache::TCacheEntry::Load(u32 level, u32 width, u32 height, u32 row_length,
const u8* buffer, size_t buffer_size)
{
u32 src_pitch = GetLevelPitch(config.format, row_length);
D3D::ReplaceRGBATexture2D(m_texture->GetTex12(), buffer, width, height, src_pitch, level,
size_t src_pitch = CalculateHostTextureLevelPitch(config.format, row_length);
D3D::ReplaceRGBATexture2D(m_texture->GetTex12(), buffer, width, height,
static_cast<unsigned int>(src_pitch), level,
m_texture->GetResourceUsageState());
}