TextureCache: Move host texture utility functions to VideoCommon

The appropriate place for these would be AbstractTexture, once it is
finished.
This commit is contained in:
Stenzek
2017-04-29 00:53:32 +10:00
parent de348fc952
commit cc851c41c1
8 changed files with 36 additions and 74 deletions

View File

@ -31,8 +31,6 @@ VkFormat GetVkFormatForHostTextureFormat(HostTextureFormat format);
u32 GetTexelSize(VkFormat format);
u32 GetBlockSize(VkFormat format);
size_t GetPitchForTexture(VkFormat format, u32 row_length);
// Clamps a VkRect2D to the specified dimensions.
VkRect2D ClampRect2D(const VkRect2D& rect, u32 width, u32 height);