Changed "Wiimote On" to "Input Active", so you can bypass Wiimote input when you want to use GC controller instead, even though their buttons are binded to the same keys/pads.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4681 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
ayuanx
2009-12-11 13:57:25 +00:00
parent a751efcc6e
commit cca6f75110
8 changed files with 85 additions and 74 deletions

View File

@ -914,7 +914,7 @@ void WiimotePadConfigDialog::CreatePadGUIControls()
// Center the window if there is room for it
#ifdef _WIN32
if (GetSystemMetrics(SM_CYFULLSCREEN) > 800)
if (GetSystemMetrics(SM_CYFULLSCREEN) > 600)
Center();
#endif