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CFrame: Claim all keyboard events on OS X.
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@ -1046,6 +1046,7 @@ void CFrame::StartGame(const std::string& filename)
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m_RenderParent->SetFocus();
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wxTheApp->Bind(wxEVT_KEY_DOWN, &CFrame::OnKeyDown, this);
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wxTheApp->Bind(wxEVT_RIGHT_DOWN, &CFrame::OnMouse, this);
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wxTheApp->Bind(wxEVT_RIGHT_UP, &CFrame::OnMouse, this);
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wxTheApp->Bind(wxEVT_MIDDLE_DOWN, &CFrame::OnMouse, this);
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