D3D9: Fix issue where the shader caches were lost whenever the render window was resized. Add some error logging to LinearDiskCache. + some minor cleanup.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5747 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2010-06-19 16:22:24 +00:00
parent 8c6ae1f6f4
commit ccbc1feb0b
12 changed files with 43 additions and 30 deletions

View File

@ -49,8 +49,6 @@ public:
static void ResetAPIState();
static void RestoreAPIState();
static void ReinitView();
static void SetColorMask();
static void SetBlendMode(bool forceUpdate);
static bool SetScissorRect();