EXI: Refactor BBA-TAP interface for Windows to use a read thread

This also has the added benefit of not crashing under most circumstances.
Includes a few other changes, including replacing the atomic<bool> with a
Flag, as well as adding a flag for indicating read thread shutdown.
This commit is contained in:
Stenzek 2016-01-02 22:09:26 +10:00
parent 31523b7e80
commit ccc70a98f3
5 changed files with 135 additions and 120 deletions

View File

@ -23,10 +23,8 @@ bool CEXIETHERNET::Activate()
return false;
}
readEnabled.store(false);
INFO_LOG(SP1, "BBA initialized.");
return true;
return RecvInit();
}
void CEXIETHERNET::Deactivate()
@ -34,7 +32,8 @@ void CEXIETHERNET::Deactivate()
close(fd);
fd = -1;
readEnabled.store(false);
readEnabled.Clear();
readThreadShutdown.Set();
if (readThread.joinable())
readThread.join();
}
@ -64,11 +63,8 @@ bool CEXIETHERNET::SendFrame(u8* frame, u32 size)
static void ReadThreadHandler(CEXIETHERNET* self)
{
while (true)
while (!self->readThreadShutdown.IsSet())
{
if (self->fd < 0)
return;
fd_set rfds;
FD_ZERO(&rfds);
FD_SET(self->fd, &rfds);
@ -84,7 +80,7 @@ static void ReadThreadHandler(CEXIETHERNET* self)
{
ERROR_LOG(SP1, "Failed to read from BBA, err=%d", readBytes);
}
else if (self->readEnabled.load())
else if (self->readEnabled.IsSet())
{
INFO_LOG(SP1, "Read data: %s", ArrayToString(self->mRecvBuffer, readBytes, 0x10).c_str());
self->mRecvBufferLength = readBytes;
@ -99,16 +95,12 @@ bool CEXIETHERNET::RecvInit()
return true;
}
bool CEXIETHERNET::RecvStart()
void CEXIETHERNET::RecvStart()
{
if (!readThread.joinable())
RecvInit();
readEnabled.store(true);
return true;
readEnabled.Set();
}
void CEXIETHERNET::RecvStop()
{
readEnabled.store(false);
readEnabled.Clear();
}

View File

@ -68,10 +68,8 @@ bool CEXIETHERNET::Activate()
}
ioctl(fd, TUNSETNOCSUM, 1);
readEnabled.store(false);
INFO_LOG(SP1, "BBA initialized with associated tap %s", ifr.ifr_name);
return true;
return RecvInit();
#else
NOTIMPLEMENTED("Activate");
return false;
@ -84,7 +82,8 @@ void CEXIETHERNET::Deactivate()
close(fd);
fd = -1;
readEnabled.store(false);
readEnabled.Clear();
readThreadShutdown.Set();
if (readThread.joinable())
readThread.join();
#else
@ -126,11 +125,8 @@ bool CEXIETHERNET::SendFrame(u8* frame, u32 size)
static void ReadThreadHandler(CEXIETHERNET* self)
{
while (true)
while (!self->readThreadShutdown.IsSet())
{
if (self->fd < 0)
return;
fd_set rfds;
FD_ZERO(&rfds);
FD_SET(self->fd, &rfds);
@ -146,7 +142,7 @@ static void ReadThreadHandler(CEXIETHERNET* self)
{
ERROR_LOG(SP1, "Failed to read from BBA, err=%d", readBytes);
}
else if (self->readEnabled.load())
else if (self->readEnabled.IsSet())
{
INFO_LOG(SP1, "Read data: %s", ArrayToString(self->mRecvBuffer, readBytes, 0x10).c_str());
self->mRecvBufferLength = readBytes;
@ -166,24 +162,19 @@ bool CEXIETHERNET::RecvInit()
#endif
}
bool CEXIETHERNET::RecvStart()
void CEXIETHERNET::RecvStart()
{
#ifdef __linux__
if (!readThread.joinable())
RecvInit();
readEnabled.store(true);
return true;
readEnabled.Set();
#else
NOTIMPLEMENTED("RecvStart");
return false;
#endif
}
void CEXIETHERNET::RecvStop()
{
#ifdef __linux__
readEnabled.store(false);
readEnabled.Clear();
#else
NOTIMPLEMENTED("RecvStop");
#endif

View File

@ -2,6 +2,7 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Common/Assert.h"
#include "Common/MsgHandler.h"
#include "Common/StringUtil.h"
#include "Common/Logging/Log.h"
@ -222,7 +223,14 @@ bool CEXIETHERNET::Activate()
return false;
}
return true;
/* initialize read/write events */
mReadOverlapped.hEvent = CreateEvent(nullptr, TRUE, FALSE, nullptr);
mWriteOverlapped.hEvent = CreateEvent(nullptr, TRUE, FALSE, nullptr);
if (mReadOverlapped.hEvent == nullptr || mWriteOverlapped.hEvent == nullptr)
return false;
mWriteBuffer.reserve(1518);
return RecvInit();
}
void CEXIETHERNET::Deactivate()
@ -230,10 +238,24 @@ void CEXIETHERNET::Deactivate()
if (!IsActivated())
return;
RecvStop();
// Signal read thread to exit.
readEnabled.Clear();
readThreadShutdown.Set();
// Cancel any outstanding requests from both this thread (writes), and the read thread.
CancelIoEx(mHAdapter, nullptr);
// Wait for read thread to exit.
if (readThread.joinable())
readThread.join();
// Clean-up handles
CloseHandle(mReadOverlapped.hEvent);
CloseHandle(mWriteOverlapped.hEvent);
CloseHandle(mHAdapter);
mHAdapter = INVALID_HANDLE_VALUE;
memset(&mReadOverlapped, 0, sizeof(mReadOverlapped));
memset(&mWriteOverlapped, 0, sizeof(mWriteOverlapped));
}
bool CEXIETHERNET::IsActivated()
@ -241,101 +263,103 @@ bool CEXIETHERNET::IsActivated()
return mHAdapter != INVALID_HANDLE_VALUE;
}
static void ReadThreadHandler(CEXIETHERNET* self)
{
while (!self->readThreadShutdown.IsSet())
{
DWORD transferred;
// Read from TAP into internal buffer.
if (ReadFile(self->mHAdapter, self->mRecvBuffer, BBA_RECV_SIZE, &transferred, &self->mReadOverlapped))
{
// Returning immediately is not likely to happen, but if so, reset the event state manually.
ResetEvent(self->mReadOverlapped.hEvent);
}
else
{
// IO should be pending.
if (GetLastError() != ERROR_IO_PENDING)
{
ERROR_LOG(SP1, "ReadFile failed (err=0x%X)", GetLastError());
continue;
}
// Block until the read completes.
if (!GetOverlappedResult(self->mHAdapter, &self->mReadOverlapped, &transferred, TRUE))
{
// If CancelIO was called, we should exit (the flag will be set).
if (GetLastError() == ERROR_OPERATION_ABORTED)
continue;
// Something else went wrong.
ERROR_LOG(SP1, "GetOverlappedResult failed (err=0x%X)", GetLastError());
continue;
}
}
// Copy to BBA buffer, and fire interrupt if enabled.
DEBUG_LOG(SP1, "Received %u bytes\n: %s", transferred, ArrayToString(self->mRecvBuffer, transferred, 0x10).c_str());
if (self->readEnabled.IsSet())
{
self->mRecvBufferLength = transferred;
self->RecvHandlePacket();
}
}
}
bool CEXIETHERNET::SendFrame(u8* frame, u32 size)
{
DEBUG_LOG(SP1, "SendFrame %x\n%s",
size, ArrayToString(frame, size, 0x10).c_str());
DEBUG_LOG(SP1, "SendFrame %u bytes:\n%s", size, ArrayToString(frame, size, 0x10).c_str());
OVERLAPPED overlap;
ZeroMemory(&overlap, sizeof(overlap));
// WriteFile will always return false because the TAP handle is async
WriteFile(mHAdapter, frame, size, nullptr, &overlap);
DWORD res = GetLastError();
if (res != ERROR_IO_PENDING)
// Check for a background write. We can't issue another one until this one has completed.
DWORD transferred;
if (mWritePending)
{
ERROR_LOG(SP1, "Failed to send packet with error 0x%X", res);
// Wait for previous write to complete.
if (!GetOverlappedResult(mHAdapter, &mWriteOverlapped, &transferred, TRUE))
ERROR_LOG(SP1, "GetOverlappedResult failed (err=0x%X)", GetLastError());
}
// Copy to write buffer.
mWriteBuffer.resize(size);
memcpy(mWriteBuffer.data(), frame, size);
mWritePending = true;
// Queue async write.
if (WriteFile(mHAdapter, mWriteBuffer.data(), size, &transferred, &mWriteOverlapped))
{
// Returning immediately is not likely to happen, but if so, reset the event state manually.
ResetEvent(mWriteOverlapped.hEvent);
}
else
{
// IO should be pending.
if (GetLastError() != ERROR_IO_PENDING)
{
ERROR_LOG(SP1, "WriteFile failed (err=0x%X)", GetLastError());
ResetEvent(mWriteOverlapped.hEvent);
mWritePending = false;
return false;
}
}
// Always report the packet as being sent successfully, even though it might be a lie
SendComplete();
return true;
}
VOID CALLBACK CEXIETHERNET::ReadWaitCallback(PVOID lpParameter, BOOLEAN TimerFired)
{
CEXIETHERNET* self = (CEXIETHERNET*)lpParameter;
GetOverlappedResult(self->mHAdapter, &self->mReadOverlapped,
(LPDWORD)&self->mRecvBufferLength, false);
self->RecvHandlePacket();
}
bool CEXIETHERNET::RecvInit()
{
// Set up recv event
if ((mHRecvEvent = CreateEvent(nullptr, false, false, nullptr)) == nullptr)
{
ERROR_LOG(SP1, "Failed to create recv event:%x", GetLastError());
return false;
}
ZeroMemory(&mReadOverlapped, sizeof(mReadOverlapped));
RegisterWaitForSingleObject(&mHReadWait, mHRecvEvent, ReadWaitCallback,
this, INFINITE, WT_EXECUTEDEFAULT);
mReadOverlapped.hEvent = mHRecvEvent;
readThread = std::thread(ReadThreadHandler, this);
return true;
}
bool CEXIETHERNET::RecvStart()
void CEXIETHERNET::RecvStart()
{
if (!IsActivated())
return false;
if (mHRecvEvent == INVALID_HANDLE_VALUE)
RecvInit();
DWORD res = ReadFile(mHAdapter, mRecvBuffer, BBA_RECV_SIZE,
(LPDWORD)&mRecvBufferLength, &mReadOverlapped);
if (res)
{
// Since the read is synchronous here, complete immediately
RecvHandlePacket();
return true;
}
else
{
DWORD err = GetLastError();
if (err == ERROR_IO_PENDING)
{
return true;
}
// Unexpected error
ERROR_LOG(SP1, "Failed to recieve packet with error 0x%X", err);
return false;
}
readEnabled.Set();
}
void CEXIETHERNET::RecvStop()
{
if (!IsActivated())
return;
UnregisterWaitEx(mHReadWait, INVALID_HANDLE_VALUE);
if (mHRecvEvent != INVALID_HANDLE_VALUE)
{
CloseHandle(mHRecvEvent);
mHRecvEvent = INVALID_HANDLE_VALUE;
}
readEnabled.Clear();
}

View File

@ -47,8 +47,9 @@ CEXIETHERNET::CEXIETHERNET()
#if defined(_WIN32)
mHAdapter = INVALID_HANDLE_VALUE;
mHRecvEvent = INVALID_HANDLE_VALUE;
mHReadWait = INVALID_HANDLE_VALUE;
memset(&mReadOverlapped, 0, sizeof(mReadOverlapped));
memset(&mWriteOverlapped, 0, sizeof(mWriteOverlapped));
mWritePending = false;
#elif defined(__linux__) || defined(__APPLE__)
fd = -1;
#endif

View File

@ -6,11 +6,13 @@
#include <atomic>
#include <thread>
#include <vector>
#ifdef _WIN32
#include <Windows.h>
#endif
#include "Common/Flag.h"
#include "Core/HW/EXI_Device.h"
class PointerWrap;
@ -316,21 +318,26 @@ public:
bool IsActivated();
bool SendFrame(u8 *frame, u32 size);
bool RecvInit();
bool RecvStart();
void RecvStart();
void RecvStop();
u8 *mRecvBuffer;
u32 mRecvBufferLength;
#if defined(_WIN32)
HANDLE mHAdapter, mHRecvEvent, mHReadWait;
DWORD mMtu;
HANDLE mHAdapter;
OVERLAPPED mReadOverlapped;
static VOID CALLBACK ReadWaitCallback(PVOID lpParameter, BOOLEAN TimerFired);
OVERLAPPED mWriteOverlapped;
std::vector<u8> mWriteBuffer;
bool mWritePending;
#elif defined(__linux__) || defined(__APPLE__) || defined(__FreeBSD__)
int fd;
#endif
#if defined(WIN32) || defined(__linux__) || defined(__APPLE__) || defined(__FreeBSD__)
std::thread readThread;
std::atomic<bool> readEnabled;
Common::Flag readEnabled;
Common::Flag readThreadShutdown;
#endif
};