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Update to VS2013 and a slew of build-related updates. Notes:
* Currently there is no DEBUGFAST configuration. Defining DEBUGFAST as a preprocessor definition in Base.props (or a global header) enables it for now, pending a better method. This was done to make managing the build harder to screw up. However it may not even be an issue anymore with the new .props usage. * D3DX11SaveTextureToFile usage is dropped and not replaced. * If you have $(DXSDK_DIR) in your global property sheets (Microsoft.Cpp.$(PlatformName).user), you need to remove it. The build will error out with a message if it's configured incorrectly. * If you are on Windows 8 or above, you no longer need the June 2010 DirectX SDK installed to build dolphin. If you are in this situation, it is still required if you want your built binaries to be able to use XAudio2 and XInput on previous Windows versions. * GLew updated to 1.10.0 * compiler switches added: /volatile:iso, /d2Zi+ * LTCG available via msbuild property: DolphinRelease * SDL updated to 2.0.0 * All Externals (excl. OpenAL and SDL) are built from source. * Now uses STL version of std::{mutex,condition_variable,thread} * Now uses Build as root directory for *all* intermediate files * Binary directory is populated as post-build msbuild action * .gitignore is simplified * UnitTests project is no longer compiled
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105
Externals/portaudio/src/common/pa_cpuload.c
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Externals/portaudio/src/common/pa_cpuload.c
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/*
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* $Id: pa_cpuload.c 1577 2011-02-01 13:03:45Z rossb $
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* Portable Audio I/O Library CPU Load measurement functions
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* Portable CPU load measurement facility.
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*
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* Based on the Open Source API proposed by Ross Bencina
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* Copyright (c) 2002 Ross Bencina
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files
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* (the "Software"), to deal in the Software without restriction,
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* including without limitation the rights to use, copy, modify, merge,
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* publish, distribute, sublicense, and/or sell copies of the Software,
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* and to permit persons to whom the Software is furnished to do so,
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* subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/*
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* The text above constitutes the entire PortAudio license; however,
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* the PortAudio community also makes the following non-binding requests:
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*
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* Any person wishing to distribute modifications to the Software is
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* requested to send the modifications to the original developer so that
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* they can be incorporated into the canonical version. It is also
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* requested that these non-binding requests be included along with the
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* license above.
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*/
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/** @file
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@ingroup common_src
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@brief Functions to assist in measuring the CPU utilization of a callback
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stream. Used to implement the Pa_GetStreamCpuLoad() function.
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@todo Dynamically calculate the coefficients used to smooth the CPU Load
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Measurements over time to provide a uniform characterisation of CPU Load
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independent of rate at which PaUtil_BeginCpuLoadMeasurement /
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PaUtil_EndCpuLoadMeasurement are called. see http://www.portaudio.com/trac/ticket/113
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*/
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#include "pa_cpuload.h"
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#include <assert.h>
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#include "pa_util.h" /* for PaUtil_GetTime() */
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void PaUtil_InitializeCpuLoadMeasurer( PaUtilCpuLoadMeasurer* measurer, double sampleRate )
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{
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assert( sampleRate > 0 );
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measurer->samplingPeriod = 1. / sampleRate;
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measurer->averageLoad = 0.;
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}
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void PaUtil_ResetCpuLoadMeasurer( PaUtilCpuLoadMeasurer* measurer )
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{
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measurer->averageLoad = 0.;
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}
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void PaUtil_BeginCpuLoadMeasurement( PaUtilCpuLoadMeasurer* measurer )
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{
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measurer->measurementStartTime = PaUtil_GetTime();
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}
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void PaUtil_EndCpuLoadMeasurement( PaUtilCpuLoadMeasurer* measurer, unsigned long framesProcessed )
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{
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double measurementEndTime, secondsFor100Percent, measuredLoad;
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if( framesProcessed > 0 ){
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measurementEndTime = PaUtil_GetTime();
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assert( framesProcessed > 0 );
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secondsFor100Percent = framesProcessed * measurer->samplingPeriod;
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measuredLoad = (measurementEndTime - measurer->measurementStartTime) / secondsFor100Percent;
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/* Low pass filter the calculated CPU load to reduce jitter using a simple IIR low pass filter. */
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/** FIXME @todo these coefficients shouldn't be hardwired see: http://www.portaudio.com/trac/ticket/113 */
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#define LOWPASS_COEFFICIENT_0 (0.9)
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#define LOWPASS_COEFFICIENT_1 (0.99999 - LOWPASS_COEFFICIENT_0)
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measurer->averageLoad = (LOWPASS_COEFFICIENT_0 * measurer->averageLoad) +
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(LOWPASS_COEFFICIENT_1 * measuredLoad);
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}
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}
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double PaUtil_GetCpuLoad( PaUtilCpuLoadMeasurer* measurer )
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{
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return measurer->averageLoad;
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}
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