mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 22:29:39 -06:00
Update to VS2013 and a slew of build-related updates. Notes:
* Currently there is no DEBUGFAST configuration. Defining DEBUGFAST as a preprocessor definition in Base.props (or a global header) enables it for now, pending a better method. This was done to make managing the build harder to screw up. However it may not even be an issue anymore with the new .props usage. * D3DX11SaveTextureToFile usage is dropped and not replaced. * If you have $(DXSDK_DIR) in your global property sheets (Microsoft.Cpp.$(PlatformName).user), you need to remove it. The build will error out with a message if it's configured incorrectly. * If you are on Windows 8 or above, you no longer need the June 2010 DirectX SDK installed to build dolphin. If you are in this situation, it is still required if you want your built binaries to be able to use XAudio2 and XInput on previous Windows versions. * GLew updated to 1.10.0 * compiler switches added: /volatile:iso, /d2Zi+ * LTCG available via msbuild property: DolphinRelease * SDL updated to 2.0.0 * All Externals (excl. OpenAL and SDL) are built from source. * Now uses STL version of std::{mutex,condition_variable,thread} * Now uses Build as root directory for *all* intermediate files * Binary directory is populated as post-build msbuild action * .gitignore is simplified * UnitTests project is no longer compiled
This commit is contained in:
5
Source/Core/VideoCommon/Src/stdafx.cpp
Normal file
5
Source/Core/VideoCommon/Src/stdafx.cpp
Normal file
@ -0,0 +1,5 @@
|
||||
// Copyright 2013 Dolphin Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "stdafx.h"
|
14
Source/Core/VideoCommon/Src/stdafx.h
Normal file
14
Source/Core/VideoCommon/Src/stdafx.h
Normal file
@ -0,0 +1,14 @@
|
||||
// Copyright 2013 Dolphin Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
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@ -202,6 +70,9 @@
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</ClCompile>
|
||||
<ClCompile Include="Src\BPMemory.cpp">
|
||||
<Filter>Register Sections</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\BPStructs.cpp">
|
||||
<Filter>Register Sections</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\CPMemory.cpp">
|
||||
<Filter>Register Sections</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\XFMemory.cpp">
|
||||
<Filter>Register Sections</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\XFStructs.cpp">
|
||||
<Filter>Register Sections</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\OpenCL.cpp">
|
||||
<Filter>Decoding\OpenCL</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\OpenCL\OCLTextureDecoder.cpp">
|
||||
<Filter>Decoding\OpenCL</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\Fifo.cpp">
|
||||
<Filter>Decoding</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\OpcodeDecoding.cpp">
|
||||
<Filter>Decoding</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\Debugger.cpp">
|
||||
<Filter>Base</Filter>
|
||||
</ClCompile>
|
||||
@ -114,119 +57,109 @@
|
||||
<ClCompile Include="Src\VertexManagerBase.cpp">
|
||||
<Filter>Base</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\FPSCounter.cpp">
|
||||
<Filter>Util</Filter>
|
||||
<ClCompile Include="Src\OpenCL\OCLTextureDecoder.cpp">
|
||||
<Filter>Decoding\OpenCL</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\OpenCL.cpp">
|
||||
<Filter>Decoding\OpenCL</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\Fifo.cpp">
|
||||
<Filter>Decoding</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\OpcodeDecoding.cpp">
|
||||
<Filter>Decoding</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\x64TextureDecoder.cpp">
|
||||
<Filter>Decoding</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\BPFunctions.cpp">
|
||||
<Filter>Register Sections</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\BPMemory.cpp">
|
||||
<Filter>Register Sections</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\BPStructs.cpp">
|
||||
<Filter>Register Sections</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\CPMemory.cpp">
|
||||
<Filter>Register Sections</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\XFMemory.cpp">
|
||||
<Filter>Register Sections</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\XFStructs.cpp">
|
||||
<Filter>Register Sections</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\PixelShaderGen.cpp">
|
||||
<Filter>Shader Generators</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\TextureConversionShader.cpp">
|
||||
<Filter>Shader Generators</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\VertexShaderGen.cpp">
|
||||
<Filter>Shader Generators</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\PixelShaderManager.cpp">
|
||||
<Filter>Shader Managers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\VertexShaderManager.cpp">
|
||||
<Filter>Shader Managers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\AVIDump.cpp">
|
||||
<Filter>Util</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\FPSCounter.cpp">
|
||||
<Filter>Util</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\HiresTextures.cpp">
|
||||
<Filter>Util</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\ImageWrite.cpp">
|
||||
<Filter>Util</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\IndexGenerator.cpp">
|
||||
<Filter>Util</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\OnScreenDisplay.cpp">
|
||||
<Filter>Util</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\Statistics.cpp">
|
||||
<Filter>Util</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\VideoState.cpp">
|
||||
<Filter>Util</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\VertexLoader.cpp">
|
||||
<Filter>Vertex Loading</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\VertexLoader_Color.cpp">
|
||||
<Filter>Vertex Loading</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\VertexLoader_Normal.cpp">
|
||||
<Filter>Vertex Loading</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\VertexLoader_Position.cpp">
|
||||
<Filter>Vertex Loading</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\VertexLoader_TextCoord.cpp">
|
||||
<Filter>Vertex Loading</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\VertexLoaderManager.cpp">
|
||||
<Filter>Vertex Loading</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\x64DLCache.cpp">
|
||||
<Filter>Vertex Loading</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\stdafx.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Src\CommandProcessor.h" />
|
||||
<ClInclude Include="Src\DriverDetails.h" />
|
||||
<ClInclude Include="Src\NativeVertexFormat.h" />
|
||||
<ClInclude Include="Src\PixelEngine.h" />
|
||||
<ClInclude Include="Src\VideoCommon.h" />
|
||||
<ClInclude Include="Src\VideoBackendBase.h" />
|
||||
<ClInclude Include="Src\VideoCommon.h" />
|
||||
<ClInclude Include="Src\VideoConfig.h" />
|
||||
<ClInclude Include="Src\DataReader.h">
|
||||
<Filter>Vertex Loading</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\DLCache.h">
|
||||
<Filter>Vertex Loading</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\VertexLoader.h">
|
||||
<Filter>Vertex Loading</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\VertexLoader_Color.h">
|
||||
<Filter>Vertex Loading</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\VertexLoader_Normal.h">
|
||||
<Filter>Vertex Loading</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\VertexLoader_Position.h">
|
||||
<Filter>Vertex Loading</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\VertexLoader_TextCoord.h">
|
||||
<Filter>Vertex Loading</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\VertexLoaderManager.h">
|
||||
<Filter>Vertex Loading</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\AVIDump.h">
|
||||
<Filter>Util</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\HiresTextures.h">
|
||||
<Filter>Util</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\ImageWrite.h">
|
||||
<Filter>Util</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\IndexGenerator.h">
|
||||
<Filter>Util</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\LookUpTables.h">
|
||||
<Filter>Util</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\OnScreenDisplay.h">
|
||||
<Filter>Util</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\Statistics.h">
|
||||
<Filter>Util</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\VideoState.h">
|
||||
<Filter>Util</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\PixelShaderManager.h">
|
||||
<Filter>Shader Managers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\VertexShaderManager.h">
|
||||
<Filter>Shader Managers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\PixelShaderGen.h">
|
||||
<Filter>Shader Generators</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\TextureConversionShader.h">
|
||||
<Filter>Shader Generators</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\VertexShaderGen.h">
|
||||
<Filter>Shader Generators</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\BPStructs.h">
|
||||
<Filter>Register Sections</Filter>
|
||||
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|
||||
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|
||||
<Filter>Register Sections</Filter>
|
||||
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|
||||
<ClInclude Include="Src\BPMemory.h">
|
||||
<Filter>Register Sections</Filter>
|
||||
</ClInclude>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<Filter>Register Sections</Filter>
|
||||
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|
||||
<ClInclude Include="Src\XFStructs.h">
|
||||
<Filter>Register Sections</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\OpenCL.h">
|
||||
<Filter>Decoding\OpenCL</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\OpenCL\OCLTextureDecoder.h">
|
||||
<Filter>Decoding\OpenCL</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\Fifo.h">
|
||||
<Filter>Decoding</Filter>
|
||||
</ClInclude>
|
||||
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|
||||
<Filter>Decoding</Filter>
|
||||
</ClInclude>
|
||||
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|
||||
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|
||||
</ClInclude>
|
||||
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|
||||
<Filter>Base</Filter>
|
||||
</ClInclude>
|
||||
@ -251,46 +184,114 @@
|
||||
<ClInclude Include="Src\VertexManagerBase.h">
|
||||
<Filter>Base</Filter>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<ClInclude Include="Src\Fifo.h">
|
||||
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|
||||
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|
||||
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|
||||
<Filter>Decoding</Filter>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<Filter>Register Sections</Filter>
|
||||
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|
||||
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|
||||
<Filter>Register Sections</Filter>
|
||||
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|
||||
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|
||||
<Filter>Register Sections</Filter>
|
||||
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|
||||
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|
||||
<Filter>Register Sections</Filter>
|
||||
</ClInclude>
|
||||
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|
||||
<Filter>Register Sections</Filter>
|
||||
</ClInclude>
|
||||
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|
||||
<Filter>Shader Generators</Filter>
|
||||
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|
||||
<ClInclude Include="Src\FPSCounter.h">
|
||||
<Filter>Util</Filter>
|
||||
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|
||||
<Filter>Shader Generators</Filter>
|
||||
</ClInclude>
|
||||
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|
||||
<Filter>Shader Generators</Filter>
|
||||
</ClInclude>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<Filter>Shader Generators</Filter>
|
||||
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|
||||
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|
||||
<Filter>Shader Managers</Filter>
|
||||
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|
||||
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|
||||
<Filter>Shader Managers</Filter>
|
||||
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|
||||
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|
||||
<Filter>Util</Filter>
|
||||
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|
||||
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|
||||
<Filter>Util</Filter>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<Filter>Util</Filter>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<Filter>Util</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\DataReader.h">
|
||||
<Filter>Vertex Loading</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\DLCache.h">
|
||||
<Filter>Vertex Loading</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\VertexLoader.h">
|
||||
<Filter>Vertex Loading</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\VertexLoader_Color.h">
|
||||
<Filter>Vertex Loading</Filter>
|
||||
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|
||||
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|
||||
<Filter>Vertex Loading</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\VertexLoader_Position.h">
|
||||
<Filter>Vertex Loading</Filter>
|
||||
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|
||||
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|
||||
<Filter>Vertex Loading</Filter>
|
||||
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|
||||
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|
||||
<Filter>Vertex Loading</Filter>
|
||||
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|
||||
<ClInclude Include="Src\stdafx.h" />
|
||||
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|
||||
<ItemGroup>
|
||||
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|
||||
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|
||||
<Filter>Decoding\OpenCL</Filter>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
<Filter Include="Base">
|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
</ItemGroup>
|
||||
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|
||||
</Project>
|
Reference in New Issue
Block a user