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Don't force compile everything as Objective-C++ on macOS
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@ -4,8 +4,11 @@
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#pragma once
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#ifdef __APPLE__
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#if defined(__APPLE__) && defined(__OBJC__)
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#import <AppKit/AppKit.h>
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#else
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struct NSOpenGLContext;
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struct NSView;
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#endif
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#include "Common/GL/GLInterfaceBase.h"
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