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OGL: Uber shader support
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@ -247,6 +247,12 @@ enum Bug
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// fail compilation with no useful diagnostic log. This can be worked around by storing
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// the negated value to a temporary variable then using that in the bitwise op.
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BUG_BROKEN_BITWISE_OP_NEGATION,
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// Bug: Shaders are recompiled on the main thread after being previously compiled on
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// a worker thread on Mesa i965.
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// Started version: -1
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// Ended Version: -1
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BUG_SHARED_CONTEXT_SHADER_COMPILATION,
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};
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// Initializes our internal vendor, device family, and driver version
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