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CodeWindow: In-class initialize variables where applicable
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@ -53,8 +53,7 @@
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CCodeWindow::CCodeWindow(CFrame* parent, wxWindowID id, const wxPoint& position, const wxSize& size,
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CCodeWindow::CCodeWindow(CFrame* parent, wxWindowID id, const wxPoint& position, const wxSize& size,
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long style, const wxString& name)
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long style, const wxString& name)
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: wxPanel(parent, id, position, size, style, name), m_sibling_panels(), Parent(parent),
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: wxPanel(parent, id, position, size, style, name), Parent(parent)
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codeview(nullptr)
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{
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{
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DebugInterface* di = &PowerPC::debug_interface;
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DebugInterface* di = &PowerPC::debug_interface;
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@ -157,7 +157,7 @@ private:
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// Sibling debugger panels
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// Sibling debugger panels
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// FIXME: This obviously belongs in some manager class above this one.
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// FIXME: This obviously belongs in some manager class above this one.
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std::array<wxPanel*, IDM_DEBUG_WINDOW_LIST_END - IDM_DEBUG_WINDOW_LIST_START> m_sibling_panels;
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std::array<wxPanel*, IDM_DEBUG_WINDOW_LIST_END - IDM_DEBUG_WINDOW_LIST_START> m_sibling_panels{};
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CFrame* Parent;
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CFrame* Parent;
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CCodeView* codeview;
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CCodeView* codeview;
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