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Check if all players have the game before starting netplay
https://bugs.dolphin-emu.org/issues/8885
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@ -73,7 +73,8 @@ private:
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void OnKick(wxCommandEvent& event);
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void OnPlayerSelect(wxCommandEvent& event);
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void GetNetSettings(NetSettings& settings);
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std::string FindGame();
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std::string FindCurrentGame();
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std::string FindGame(const std::string& game);
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void OnCopyIP(wxCommandEvent&);
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void OnChoice(wxCommandEvent& event);
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