Video: add R10B10G10A2 and R16G16B16A16F texture types (needed by PR 11850)

This commit is contained in:
Filoppi
2023-06-08 03:17:20 +03:00
parent 6743ca8e09
commit cdc53c046b
8 changed files with 54 additions and 0 deletions

View File

@ -21,6 +21,7 @@
#define GL_INT 0x1404
#define GL_UNSIGNED_INT 0x1405
#define GL_FLOAT 0x1406
#define GL_HALF_FLOAT 0x140B
#define GL_2_BYTES 0x1407
#define GL_3_BYTES 0x1408
#define GL_4_BYTES 0x1409

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@ -71,6 +71,7 @@
#define GL_RGB16I 0x8D89
#define GL_RGBA8I 0x8D8E
#define GL_RGB8I 0x8D8F
#define GL_RGB10_A2 0x8059
#define GL_RED_INTEGER 0x8D94
#define GL_GREEN_INTEGER 0x8D95
#define GL_BLUE_INTEGER 0x8D96
@ -108,6 +109,7 @@
#define GL_DEPTH_COMPONENT32F 0x8CAC
#define GL_DEPTH32F_STENCIL8 0x8CAD
#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211