Make DolphinQt2 strings more like DolphinWX strings

Without this, we would be pushing a lot of extra strings onto
translators now that 55fb6ef is merged.
This commit is contained in:
JosJuice
2017-07-23 12:58:32 +02:00
parent fb80c5398a
commit ce11b34e74
17 changed files with 94 additions and 83 deletions

View File

@ -77,9 +77,9 @@ void EnhancementsWidget::CreateWidgets()
enhancements_layout->addWidget(new QLabel(tr("Internal Resolution:")), 0, 0);
enhancements_layout->addWidget(m_ir_combo, 0, 1, 1, -1);
enhancements_layout->addWidget(new QLabel(tr("Anti-Aliasing")), 1, 0);
enhancements_layout->addWidget(new QLabel(tr("Anti-Aliasing:")), 1, 0);
enhancements_layout->addWidget(m_aa_combo, 1, 1, 1, -1);
enhancements_layout->addWidget(new QLabel(tr("Antisotrophic Filtering:")), 2, 0);
enhancements_layout->addWidget(new QLabel(tr("Anisotropic Filtering:")), 2, 0);
enhancements_layout->addWidget(m_af_combo, 2, 1, 1, -1);
enhancements_layout->addWidget(new QLabel(tr("Post-Processing Effect:")), 3, 0);
enhancements_layout->addWidget(m_pp_effect, 3, 1);
@ -233,7 +233,7 @@ void EnhancementsWidget::AddDescriptions()
"geometry anti-aliasing and also applies anti-aliasing to lighting, shader "
"effects, and textures.\n\nIf unsure, select None.");
static const char* TR_ANTISTROPIC_FILTERING_DESCRIPTION = QT_TR_NOOP(
static const char* TR_ANISOTROPIC_FILTERING_DESCRIPTION = QT_TR_NOOP(
"Enable anisotropic filtering.\nEnhances visual quality of textures that are at oblique "
"viewing angles.\nMight cause issues in a small number of games.\n\nIf unsure, select 1x.");
@ -263,8 +263,9 @@ void EnhancementsWidget::AddDescriptions()
static const char* TR_3D_MODE_DESCRIPTION = QT_TR_NOOP(
"Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better feeling "
"of depth if you have the necessary hardware.\nSide-by-Side and Top-and-Bottom are "
"used by most 3D TVs.\nAnaglyph is used for Red-Cyan colored glasses.\nHeavily "
"decreases emulation speed and sometimes causes issues.\n\nIf unsure, select Off.");
"used by most 3D TVs.\nAnaglyph is used for Red-Cyan colored glasses.\nHDMI 3D is "
"used when your monitor supports 3D display resolutions.\nHeavily decreases "
"emulation speed and sometimes causes issues.\n\nIf unsure, select Off.");
static const char* TR_3D_DEPTH_DESCRIPTION =
QT_TR_NOOP("Controls the separation distance between the virtual cameras.\nA higher value "
"creates a stronger feeling of depth while a lower value is more comfortable.");
@ -286,7 +287,7 @@ void EnhancementsWidget::AddDescriptions()
AddDescription(m_ir_combo, TR_INTERNAL_RESOLUTION_DESCRIPTION);
AddDescription(m_aa_combo, TR_ANTIALIAS_DESCRIPTION);
AddDescription(m_af_combo, TR_ANTISTROPIC_FILTERING_DESCRIPTION);
AddDescription(m_af_combo, TR_ANISOTROPIC_FILTERING_DESCRIPTION);
AddDescription(m_pp_effect, TR_POSTPROCESSING_DESCRIPTION);
AddDescription(m_scaled_efb_copy, TR_SCALED_EFB_COPY_DESCRIPTION);
AddDescription(m_per_pixel_lighting, TR_PER_PIXEL_LIGHTING_DESCRIPTION);