DSPLLE: More minor clean up, some log mistake fixes and revert the +1 loop (it seems to got

zelda ucode stuck for some weird reason)


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3694 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
nakeee
2009-07-06 19:19:03 +00:00
parent c44dabfe8b
commit ce6e8ed798
7 changed files with 41 additions and 38 deletions

View File

@ -27,6 +27,9 @@ namespace DSPInterpreter {
void Step();
void Run();
// See: DspIntBranch.cpp
void HandleLoop();
// If these simply return the same number of cycles as was passed into them,
// chances are that the DSP is halted.
// The difference between them is that the debug one obeys breakpoints.