For non-win32 and with-libav conditions, add an option to frame dumping to use FFV1 codec for lossless video dumping.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7139 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
smelenchuk
2011-02-11 22:09:20 +00:00
parent c45a430649
commit cecef62c8c
4 changed files with 19 additions and 4 deletions

View File

@ -99,6 +99,9 @@ wxString dump_textures_tooltip = wxTRANSLATE("Dump game textures to User/Dump/Te
wxString load_hires_textures_tooltip = wxTRANSLATE("Load high-resolution textures from User/Load/Textures/<game id>/");
wxString dump_efb_tooltip = wxT("");
wxString dump_frames_tooltip = wxT("");
#if !defined WIN32 && defined HAVE_LIBAV
wxString use_ffv1_tooltip = wxT("");
#endif
wxString free_look_tooltip = wxT("");
wxString crop_tooltip = wxT("");
wxString opencl_tooltip = wxT("");
@ -402,6 +405,9 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string &title, con
szr_utility->Add(new SettingCheckBox(page_advanced, _("Dump EFB Target"), dump_efb_tooltip, vconfig.bDumpEFBTarget));
szr_utility->Add(new SettingCheckBox(page_advanced, _("Dump Frames"), dump_frames_tooltip, vconfig.bDumpFrames));
szr_utility->Add(new SettingCheckBox(page_advanced, _("Free Look"), free_look_tooltip, vconfig.bFreeLook));
#if !defined WIN32 && defined HAVE_LIBAV
szr_utility->Add(new SettingCheckBox(page_advanced, _("Frame dumps use FFV1"), use_ffv1_tooltip, vconfig.bUseFFV1));
#endif
wxStaticBoxSizer* const group_utility = new wxStaticBoxSizer(wxVERTICAL, page_advanced, _("Utility"));
szr_advanced->Add(group_utility, 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5);