Add SDL as a submodule

This commit is contained in:
Jun Bo Bi
2021-08-06 15:22:18 -04:00
committed by Shawn Hoffman
parent 6cb936d0cf
commit ceed42a0ee
10 changed files with 464 additions and 28 deletions

View File

@ -493,6 +493,7 @@
<ClInclude Include="InputCommon\ControllerInterface\Wiimote\WiimoteController.h" />
<ClInclude Include="InputCommon\ControllerInterface\Win32\Win32.h" />
<ClInclude Include="InputCommon\ControllerInterface\XInput\XInput.h" />
<ClInclude Include="InputCommon\ControllerInterface\SDL\SDL.h" />
<ClInclude Include="InputCommon\ControlReference\ControlReference.h" />
<ClInclude Include="InputCommon\ControlReference\ExpressionParser.h" />
<ClInclude Include="InputCommon\ControlReference\FunctionExpression.h" />
@ -1104,6 +1105,7 @@
<ClCompile Include="InputCommon\ControllerInterface\Wiimote\WiimoteController.cpp" />
<ClCompile Include="InputCommon\ControllerInterface\Win32\Win32.cpp" />
<ClCompile Include="InputCommon\ControllerInterface\XInput\XInput.cpp" />
<ClCompile Include="InputCommon\ControllerInterface\SDL\SDL.cpp" />
<ClCompile Include="InputCommon\ControlReference\ControlReference.cpp" />
<ClCompile Include="InputCommon\ControlReference\ExpressionParser.cpp" />
<ClCompile Include="InputCommon\ControlReference\FunctionExpression.cpp" />