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Merged common texture cache code from video plugins into VideoCommon. (DX11 native mipmaps currently broken, disabled) Hopefully everything else should still be working.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6288 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -26,7 +26,7 @@ namespace HiresTextures
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{
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void Init(const char *gameCode);
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void Shutdown();
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PC_TexFormat GetHiresTex(const char *fileName, int *pWidth, int *pHeight, int texformat, u8 *data);
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PC_TexFormat GetHiresTex(const char *fileName, unsigned int *pWidth, unsigned int *pHeight, int texformat, u8 *data);
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};
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