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Merged common texture cache code from video plugins into VideoCommon. (DX11 native mipmaps currently broken, disabled) Hopefully everything else should still be working.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6288 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -238,7 +238,7 @@ void Video_Prepare()
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// internal interfaces
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Renderer::Init();
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TextureCache::Init();
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g_texture_cache = new DX9::TextureCache;
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g_vertex_manager = new DX9::VertexManager;
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// VideoCommon
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BPInit();
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@ -276,7 +276,7 @@ void Shutdown()
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PixelShaderCache::Shutdown();
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VertexShaderCache::Shutdown();
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delete g_vertex_manager;
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TextureCache::Shutdown();
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delete g_texture_cache;
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Renderer::Shutdown();
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D3D::Shutdown();
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EmuWindow::Close();
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