D3D: Use common GetEFBLayers() instead of GetEFBSlices().

This commit is contained in:
Jules Blok
2014-11-14 11:16:54 +01:00
parent 9d9bd5341d
commit cf12c93c86
3 changed files with 3 additions and 5 deletions

View File

@ -81,8 +81,6 @@ public:
m_efb.color_tex = swaptex;
}
static int GetEFBSlices() { return m_efb.slices; }
private:
XFBSourceBase* CreateXFBSource(unsigned int target_width, unsigned int target_height) override;
void GetTargetSize(unsigned int *width, unsigned int *height, const EFBRectangle& sourceRc) override;