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Data: fix various typos
Found via `codespell -q 3 -S "./Externals,./Data/Sys/wiitdb-??.txt,*.po,*.pot" -L andf,asnd,bootup,brocken,bufferin,clen,collet,datas,delt,diety,extint,fpr,inout,inport,interm,nd,nin,ontop,pixelx,re-use,re-used,sav,stateman,strat,transer,wil`
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@ -353,7 +353,7 @@ void main()
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// Doing linear sampling in "gamma space" on linear texture formats isn't correct.
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// If the source and target resolutions don't match, the GPU will return a color
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// that is the average of 4 gamma space colors, but gamma space colors can't be blended together,
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// gamma neeeds to be de-applied first. This makes a big difference if colors change
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// gamma needs to be de-applied first. This makes a big difference if colors change
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// drastically between two pixels.
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color = LinearGammaCorrectedSample(game_gamma);
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