OGL: Implement pixel metrics (untested)

This commit is contained in:
NeoBrainX
2012-06-17 13:58:29 +02:00
parent 4d8d86bd6a
commit cf8744cf2c
10 changed files with 166 additions and 13 deletions

View File

@ -93,6 +93,7 @@ Make AA apply instantly during gameplay if possible
#include "FramebufferManager.h"
#include "Core.h"
#include "Host.h"
#include "PerfQuery.h"
#include "VideoState.h"
#include "VideoBackend.h"
@ -194,6 +195,7 @@ void VideoBackend::Video_Prepare()
BPInit();
g_vertex_manager = new VertexManager;
g_perf_query = new PerfQuery;
Fifo_Init(); // must be done before OpcodeDecoder_Init()
OpcodeDecoder_Init();
VertexShaderCache::Init();