mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 14:19:46 -06:00
OGL: Implement pixel metrics (untested)
This commit is contained in:
@ -93,6 +93,7 @@ Make AA apply instantly during gameplay if possible
|
||||
#include "FramebufferManager.h"
|
||||
#include "Core.h"
|
||||
#include "Host.h"
|
||||
#include "PerfQuery.h"
|
||||
|
||||
#include "VideoState.h"
|
||||
#include "VideoBackend.h"
|
||||
@ -194,6 +195,7 @@ void VideoBackend::Video_Prepare()
|
||||
|
||||
BPInit();
|
||||
g_vertex_manager = new VertexManager;
|
||||
g_perf_query = new PerfQuery;
|
||||
Fifo_Init(); // must be done before OpcodeDecoder_Init()
|
||||
OpcodeDecoder_Init();
|
||||
VertexShaderCache::Init();
|
||||
|
Reference in New Issue
Block a user