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TextureCacheBase: Update and improve documentation for EFB copies
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@ -16,9 +16,9 @@ class TextureCache
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public:
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enum EFBCopyState
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{
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EC_NO_COPY,
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EC_VRAM_READY,
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EC_VRAM_DYNAMIC,
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EC_NO_COPY, // regular texture
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EC_VRAM_READY, // EFB copy sits in VRAM and is ready to use
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EC_VRAM_DYNAMIC, // EFB copy sits in RAM and needs to be decoded before using it as a texture
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};
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struct TCacheEntryBase
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