Updated SoundTouch library to 1.9.2

This commit is contained in:
skidau
2015-12-28 23:07:53 +11:00
parent aabcd441d9
commit cfa925fbbe
27 changed files with 497 additions and 286 deletions

View File

@ -233,11 +233,11 @@ void OpenALStream::SoundLoop()
if (iBuffersProcessed)
{
float rate = m_mixer->GetCurrentSpeed();
double rate = (double)m_mixer->GetCurrentSpeed();
if (rate <= 0)
{
Core::RequestRefreshInfo();
rate = m_mixer->GetCurrentSpeed();
rate = (double)m_mixer->GetCurrentSpeed();
}
// Place a lower limit of 10% speed. When a game boots up, there will be