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std::string needs <string> rather than <string.h>.
Also some minor cleanup. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6184 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -402,8 +402,6 @@ bool CompileAndRunDisplayList(u32 address, int size, CachedDisplayList *dl)
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// Execute
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u16 numVertices = DataReadU16();
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u64 pre_draw_video_data = (u64)g_pVideoData;
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u8* StartAddress = VertexManager::s_pBaseBufferPointer;
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VertexManager::Flush();
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VertexLoaderManager::RunVertices(
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