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std::string needs <string> rather than <string.h>.
Also some minor cleanup. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6184 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -378,8 +378,6 @@ TextureMngr::TCacheEntry* TextureMngr::Load(int texstage, u32 address, int width
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{
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//Load Custom textures
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char texPathTemp[MAX_PATH];
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int oldWidth = width;
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int oldHeight = height;
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sprintf(texPathTemp, "%s_%08x_%i", globals->unique_id, (unsigned int) texHash, tex_format);
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dfmt = HiresTextures::GetHiresTex(texPathTemp, &width, &height, tex_format, temp);
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