Add hires texture support to OpenGL

Currently still only dumps files as .tga but supports loading as .png, .bmp,.tga , .dds

This is by  baby.lueshi

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3166 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
death2droid
2009-05-07 07:43:56 +00:00
parent e4e1367045
commit d0304dc997
25 changed files with 4344 additions and 868 deletions

View File

@ -133,6 +133,344 @@
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ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
GenerateMapFile="false"
MapFileName="$(TargetDir)linkermap.map"
SubSystem="2"
BaseAddress="0x00400000"
RandomizedBaseAddress="1"
DataExecutionPrevention="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
OutputFile=".\vc_msw/toolbar.bsc"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying Data\* to $(TargetDir)"
CommandLine="xcopy &quot;$(SolutionDir)..\Data&quot; &quot;$(TargetDir)&quot; /s /e /q /d&#x0D;&#x0A;echo Copying External .dlls&#x0D;&#x0A;xcopy &quot;$(SolutionDir)..\Externals\Cg\*.dll&quot; &quot;$(TargetDir)&quot; /s /e /q /d&#x0D;&#x0A;xcopy &quot;$(SolutionDir)..\Externals\SDL\win32\*.dll&quot; &quot;$(TargetDir)&quot; /s /e /q /d&#x0D;&#x0A;xcopy &quot;$(SolutionDir)..\Externals\WiiUse\Win32\*.dll&quot; &quot;$(TargetDir)&quot; /s /e /q /d&#x0D;&#x0A;"
ExcludedFromBuild="false"
/>
</Configuration>
<Configuration
Name="Release_JITIL|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
@ -1108,14 +1108,6 @@
RelativePath=".\src\Globals.h"
>
</File>
<File
RelativePath=".\Src\ISOProperties.cpp"
>
</File>
<File
RelativePath=".\Src\ISOProperties.h"
>
</File>
<File
RelativePath=".\Src\InfoWindow.cpp"
>
@ -1124,6 +1116,14 @@
RelativePath=".\Src\InfoWindow.h"
>
</File>
<File
RelativePath=".\Src\ISOProperties.cpp"
>
</File>
<File
RelativePath=".\Src\ISOProperties.h"
>
</File>
<File
RelativePath=".\src\LogWindow.cpp"
>
@ -1188,14 +1188,6 @@
Name="VCCLCompilerTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="true"
@ -1204,14 +1196,6 @@
Name="VCCLCompilerTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
<FileConfiguration
Name="DebugFast|Win32"
ExcludedFromBuild="true"
@ -1221,7 +1205,7 @@
/>
</FileConfiguration>
<FileConfiguration
Name="DebugFast|x64"
Name="Release_JITIL|Win32"
ExcludedFromBuild="true"
>
<Tool
@ -1229,7 +1213,23 @@
/>
</FileConfiguration>
<FileConfiguration
Name="Release_JITIL|Win32"
Name="Release|x64"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
<FileConfiguration
Name="DebugFast|x64"
ExcludedFromBuild="true"
>
<Tool
@ -1264,14 +1264,6 @@
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
@ -1280,14 +1272,6 @@
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="DebugFast|Win32"
>
@ -1297,7 +1281,7 @@
/>
</FileConfiguration>
<FileConfiguration
Name="DebugFast|x64"
Name="Release_JITIL|Win32"
>
<Tool
Name="VCCLCompilerTool"
@ -1305,7 +1289,23 @@
/>
</FileConfiguration>
<FileConfiguration
Name="Release_JITIL|Win32"
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="DebugFast|x64"
>
<Tool
Name="VCCLCompilerTool"