Add hires texture support to OpenGL

Currently still only dumps files as .tga but supports loading as .png, .bmp,.tga , .dds

This is by  baby.lueshi

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3166 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
death2droid
2009-05-07 07:43:56 +00:00
parent e4e1367045
commit d0304dc997
25 changed files with 4344 additions and 868 deletions

View File

@ -1,4 +1,4 @@
// Copyright (C) 2003-2008 Dolphin Project.
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
@ -39,6 +39,8 @@ public:
static void SetAlpha(const AlphaFunc& alpha);
static void SetDestAlpha(const ConstantAlpha& alpha);
static void SetTexDims(int texmapid, u32 width, u32 height, u32 wraps, u32 wrapt);
static void SetCustomTexScale(int texmapid, float x, float y);
static void SetCustomTexScale(int texmapid, float x, float y);
static void SetZTextureBias(u32 bias);
static void SetViewport(float* viewport);
static void SetIndMatrixChanged(int matrixidx);