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Add hires texture support to OpenGL
Currently still only dumps files as .tga but supports loading as .png, .bmp,.tga , .dds This is by baby.lueshi git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3166 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -60,6 +60,7 @@ void Config::Load()
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iniFile.Get("Settings", "ShowEFBCopyRegions", &bShowEFBCopyRegions, false);
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iniFile.Get("Settings", "DLOptimize", &iCompileDLsLevel, 0);
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iniFile.Get("Settings", "DumpTextures", &bDumpTextures, 0);
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iniFile.Get("Settings", "HiresTextures", &bHiresTextures, 0);
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iniFile.Get("Settings", "DumpEFBTarget", &bDumpEFBTarget, 0);
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iniFile.Get("Settings", "DumpFrames", &bDumpFrames, 0);
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iniFile.Get("Settings", "FreeLook", &bFreeLook, 0);
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@ -110,6 +111,9 @@ void Config::GameIniLoad() {
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if (iniFile->Exists("Video", "SafeTextureCache"))
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iniFile->Get("Video", "SafeTextureCache", &bSafeTextureCache, false);
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if (iniFile->Exists("Video", "SMGhack"))
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iniFile->Get("Video", "SMGhack", &bSMGhack, false);
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if (iniFile->Exists("Video", "MSAA"))
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iniFile->Get("Video", "MSAA", &iMultisampleMode, 0);
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@ -146,6 +150,7 @@ void Config::Save()
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iniFile.Set("Settings", "DLOptimize", iCompileDLsLevel);
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iniFile.Set("Settings", "Show", iCompileDLsLevel);
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iniFile.Set("Settings", "DumpTextures", bDumpTextures);
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iniFile.Set("Settings", "HiresTextures", bHiresTextures);
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iniFile.Set("Settings", "DumpEFBTarget", bDumpEFBTarget);
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iniFile.Set("Settings", "DumpFrames", bDumpFrames);
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iniFile.Set("Settings", "FreeLook", bFreeLook);
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@ -167,6 +172,7 @@ void Config::Save()
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iniFile.Set("Hacks", "EFBCopyDisableHotKey", bEFBCopyDisableHotKey);
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iniFile.Set("Hacks", "ProjectionHax1", bProjectionHax1);
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iniFile.Set("Hacks", "EFBToTextureEnable", bCopyEFBToRAM);
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iniFile.Set("Hacks", "SMGhack", bSMGhack);
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iniFile.Save(FULL_CONFIG_DIR "gfx_opengl.ini");
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}
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