Change a bunch of project settings to reduce the flood of warnings you get when building in debug mode. Tweak bootup logging a bit.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2706 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2009-03-20 22:54:59 +00:00
parent 226aac6cac
commit d046b55d1b
21 changed files with 43 additions and 137 deletions

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Version="9,00"
Name="Dolphin"
ProjectGUID="{A72606EF-C5C1-4954-90AD-F0F93A8D97D9}"
RootNamespace="DolphinWX"
@ -173,7 +173,7 @@
FavorSizeOrSpeed="1"
OmitFramePointers="false"
AdditionalIncludeDirectories="..\Common\Src;..\Core\Src;..\DebuggerWX\src;..\DiscIO\Src;..\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
PreprocessorDefinitions="WIN32;__WXMSW__;_WINDOWS;NOPCH;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS"
PreprocessorDefinitions="WIN32;__WXMSW__;_WINDOWS;NOPCH;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="false"
@ -391,7 +391,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\Common\Src;..\Core\Src;..\DebuggerWX\src;..\DiscIO\Src;..\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
PreprocessorDefinitions="WIN32;_DEBUG;__WXMSW__;__WXDEBUG__;_WINDOWS;NOPCH;_SECURE_SCL=0"
PreprocessorDefinitions="WIN32;_DEBUG;__WXMSW__;__WXDEBUG__;_WINDOWS;NOPCH;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@ -1051,14 +1051,6 @@
RelativePath=".\Src\FrameWiimote.cpp"
>
</File>
<File
RelativePath=".\src\LogWindow.cpp"
>
</File>
<File
RelativePath=".\src\LogWindow.h"
>
</File>
<File
RelativePath=".\src\GameListCtrl.cpp"
>
@ -1123,6 +1115,14 @@
RelativePath=".\Src\ISOProperties.h"
>
</File>
<File
RelativePath=".\src\LogWindow.cpp"
>
</File>
<File
RelativePath=".\src\LogWindow.h"
>
</File>
<File
RelativePath=".\src\MemcardManager.cpp"
>