Qt: Implement Wii TAS input window

This commit is contained in:
Rukai
2018-01-31 22:35:09 +11:00
committed by Lucas Kent
parent 3f1ffbad0d
commit d07e212cef
15 changed files with 711 additions and 164 deletions

View File

@ -10,32 +10,32 @@
#include <QCheckBox>
#include <QGroupBox>
#include <QHBoxLayout>
#include <QSpinBox>
#include <QVBoxLayout>
#include <algorithm>
GCTASInputWindow::GCTASInputWindow(QWidget* parent) : QDialog(parent)
GCTASInputWindow::GCTASInputWindow(QWidget* parent, int num) : QDialog(parent)
{
auto* main_stick_box = CreateStickInputs(this, tr("Main Stick ALT+F/G"), &m_x_main_stick_byte,
&m_y_main_stick_byte, 255, 255, Qt::Key_F, Qt::Key_G);
auto* c_stick_box = CreateStickInputs(this, tr("C Stick ALT+H/J"), &m_x_c_stick_byte,
&m_y_c_stick_byte, 255, 255, Qt::Key_H, Qt::Key_J);
setWindowTitle(tr("GameCube TAS Input %1").arg(num + 1));
auto* main_stick_box = CreateStickInputs(this, tr("Main Stick (ALT+F/G)"), m_x_main_stick_value,
m_y_main_stick_value, 255, 255, Qt::Key_F, Qt::Key_G);
auto* c_stick_box = CreateStickInputs(this, tr("C Stick (ALT+H/J)"), m_x_c_stick_value,
m_y_c_stick_value, 255, 255, Qt::Key_H, Qt::Key_J);
auto* top_layout = new QHBoxLayout;
top_layout->addWidget(main_stick_box);
top_layout->addWidget(c_stick_box);
auto* l_trigger_layout = new QHBoxLayout;
m_l_trigger_byte = CreateTriggerInputs(this, l_trigger_layout, Qt::Key_N, Qt::Horizontal);
auto* triggers_box = new QGroupBox(tr("Triggers"));
auto* l_trigger_box = new QGroupBox(tr("Left Trigger ALT+N"));
l_trigger_box->setLayout(l_trigger_layout);
auto* l_trigger_layout = CreateSliderValuePairLayout(this, tr("Left (ALT+N)"), m_l_trigger_value,
255, Qt::Key_N, triggers_box);
auto* r_trigger_layout = CreateSliderValuePairLayout(
this, tr("Right (ALT+M)"), m_r_trigger_value, 255, Qt::Key_M, triggers_box);
auto* r_trigger_layout = new QHBoxLayout;
m_r_trigger_byte = CreateTriggerInputs(this, r_trigger_layout, Qt::Key_M, Qt::Horizontal);
auto* r_trigger_box = new QGroupBox(tr("Right Trigger ALT+M"));
r_trigger_box->setLayout(r_trigger_layout);
auto* triggers_layout = new QVBoxLayout;
triggers_layout->addLayout(l_trigger_layout);
triggers_layout->addLayout(r_trigger_layout);
triggers_box->setLayout(triggers_layout);
m_a_button = new QCheckBox(QStringLiteral("&A"));
m_b_button = new QCheckBox(QStringLiteral("&B"));
@ -76,13 +76,20 @@ GCTASInputWindow::GCTASInputWindow(QWidget* parent) : QDialog(parent)
auto* layout = new QVBoxLayout;
layout->addLayout(top_layout);
layout->addWidget(l_trigger_box);
layout->addWidget(r_trigger_box);
layout->addWidget(triggers_box);
layout->addWidget(buttons_box);
setLayout(layout);
}
static void SetButton(QCheckBox* button, GCPadStatus* pad, u16 mask)
{
if (button->isChecked())
pad->button |= mask;
else
pad->button &= ~mask;
}
void GCTASInputWindow::GetValues(GCPadStatus* pad)
{
if (!isVisible())
@ -111,11 +118,11 @@ void GCTASInputWindow::GetValues(GCPadStatus* pad)
else
pad->analogB = 0x00;
pad->triggerLeft = m_l_trigger_byte->value();
pad->triggerRight = m_r_trigger_byte->value();
pad->triggerLeft = m_l_trigger_value->value();
pad->triggerRight = m_r_trigger_value->value();
pad->stickX = m_x_main_stick_byte->value();
pad->stickY = m_y_main_stick_byte->value();
pad->substickX = m_x_c_stick_byte->value();
pad->substickY = m_y_c_stick_byte->value();
pad->stickX = m_x_main_stick_value->value();
pad->stickY = m_y_main_stick_value->value();
pad->substickX = m_x_c_stick_value->value();
pad->substickY = m_y_c_stick_value->value();
}