GeometryShaderManager: Set stereo parameters in a SetConstants() call.

Doing it in SetProjectionChanged() is too early because the projection type is not set yet.
This commit is contained in:
Jules Blok
2014-12-20 13:01:37 +01:00
parent a560d8f150
commit d09af2dbba
3 changed files with 27 additions and 13 deletions

View File

@ -18,6 +18,7 @@ public:
static void Shutdown();
static void DoState(PointerWrap &p);
static void SetConstants();
static void SetViewportChanged();
static void SetProjectionChanged();
static void SetLinePtWidthChanged();