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Break out the disassembler code from the WXWidgets UI.
This cleans up some of the code between core and UI for disassembling and dumping code blocks. Should help the QT UI in bringing up its debug UI since it won't have to deal with this garbage now.
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@ -8,6 +8,7 @@
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#include "Common/ChunkFile.h"
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#include "Core/MachineContext.h"
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#include "Core/PowerPC/CPUCoreBase.h"
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#include "Core/PowerPC/Profiler.h"
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namespace JitInterface
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{
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@ -25,6 +26,8 @@ namespace JitInterface
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// Debugging
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void WriteProfileResults(const std::string& filename);
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void GetProfileResults(ProfileStats* prof_stats);
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int GetHostCode(u32* address, const u8** code, u32* code_size);
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// Memory Utilities
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bool HandleFault(uintptr_t access_address, SContext* ctx);
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