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2 commits in one:
fix frame dumping and screenshots in d3d9 and opengl some improvements to the new efb to ram please test to see if the issues introduced by the new efb to ram are solved by this commit git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5862 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -89,7 +89,7 @@ public:
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static void DrawDebugText();
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static void SetScreenshot(const char *filename);
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static void FlipImageData(u8 *data, int w, int h);
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static bool SaveRenderTarget(const char *filename, int w, int h, int YOffset = 0);
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static bool SaveRenderTarget(const char *filename, TargetRectangle back_rc);
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static void ClearScreen(const EFBRectangle& rc, bool colorEnable, bool alphaEnable, bool zEnable, u32 color, u32 z);
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static void RenderToXFB(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& sourceRc);
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