D3D11: Make stateman a unique_ptr

This commit is contained in:
Stenzek
2019-03-29 19:55:00 +10:00
parent 3b86c93285
commit d0d010f854
3 changed files with 5 additions and 5 deletions

View File

@ -20,7 +20,7 @@ namespace DX11
{
namespace D3D
{
StateManager* stateman;
std::unique_ptr<StateManager> stateman;
StateManager::StateManager() = default;
StateManager::~StateManager() = default;