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SI: Implement GBAEmu device
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@ -68,7 +68,8 @@ void InitSoundStream()
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void PostInitSoundStream()
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{
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// This needs to be called after AudioInterface::Init where input sample rates are set
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// This needs to be called after AudioInterface::Init and SerialInterface::Init (for GBA devices)
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// where input sample rates are set
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UpdateSoundStream();
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SetSoundStreamRunning(true);
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