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AudioCommon: get rid of Update(), it never does anything
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@ -126,9 +126,6 @@ bool OpenALStream::Init()
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OpenALStream::~OpenALStream()
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{
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m_run_thread.Clear();
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// kick the thread if it's waiting
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m_sound_sync_event.Set();
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m_thread.join();
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palSourceStop(m_source);
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@ -155,11 +152,6 @@ void OpenALStream::SetVolume(int volume)
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palSourcef(m_source, AL_GAIN, m_volume);
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}
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void OpenALStream::Update()
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{
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m_sound_sync_event.Set();
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}
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bool OpenALStream::SetRunning(bool running)
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{
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if (running)
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