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Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
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81
Externals/wxWidgets3/include/wx/aui/floatpane.h
vendored
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81
Externals/wxWidgets3/include/wx/aui/floatpane.h
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///////////////////////////////////////////////////////////////////////////////
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// Name: wx/aui/floatpane.h
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// Purpose: wxaui: wx advanced user interface - docking window manager
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// Author: Benjamin I. Williams
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// Modified by:
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// Created: 2005-05-17
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// RCS-ID: $Id: floatpane.h 61724 2009-08-21 10:41:26Z VZ $
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// Copyright: (C) Copyright 2005, Kirix Corporation, All Rights Reserved.
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// Licence: wxWindows Library Licence, Version 3.1
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_FLOATPANE_H_
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#define _WX_FLOATPANE_H_
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "wx/defs.h"
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#include "wx/weakref.h"
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#if wxUSE_AUI
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#if wxUSE_MINIFRAME
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#include "wx/minifram.h"
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#define wxAuiFloatingFrameBaseClass wxMiniFrame
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#else
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#include "wx/frame.h"
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#define wxAuiFloatingFrameBaseClass wxFrame
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#endif
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class WXDLLIMPEXP_AUI wxAuiFloatingFrame : public wxAuiFloatingFrameBaseClass
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{
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public:
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wxAuiFloatingFrame(wxWindow* parent,
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wxAuiManager* owner_mgr,
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const wxAuiPaneInfo& pane,
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wxWindowID id = wxID_ANY,
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long style = wxRESIZE_BORDER | wxSYSTEM_MENU | wxCAPTION |
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wxFRAME_NO_TASKBAR | wxFRAME_FLOAT_ON_PARENT |
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wxCLIP_CHILDREN
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);
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virtual ~wxAuiFloatingFrame();
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void SetPaneWindow(const wxAuiPaneInfo& pane);
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wxAuiManager* GetOwnerManager() const;
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protected:
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virtual void OnMoveStart();
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virtual void OnMoving(const wxRect& window_rect, wxDirection dir);
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virtual void OnMoveFinished();
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private:
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void OnSize(wxSizeEvent& event);
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void OnClose(wxCloseEvent& event);
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void OnMoveEvent(wxMoveEvent& event);
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void OnIdle(wxIdleEvent& event);
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void OnActivate(wxActivateEvent& event);
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static bool isMouseDown();
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private:
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wxWindow* m_pane_window; // pane window being managed
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bool m_solid_drag; // true if system uses solid window drag
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bool m_moving;
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wxRect m_last_rect;
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wxRect m_last2_rect;
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wxRect m_last3_rect;
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wxSize m_last_size;
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wxDirection m_lastDirection;
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wxWeakRef<wxAuiManager> m_owner_mgr;
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wxAuiManager m_mgr;
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#ifndef SWIG
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DECLARE_EVENT_TABLE()
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DECLARE_CLASS(wxAuiFloatingFrame)
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#endif // SWIG
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};
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#endif // wxUSE_AUI
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#endif //_WX_FLOATPANE_H_
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