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Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
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252
Externals/wxWidgets3/include/wx/caret.h
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252
Externals/wxWidgets3/include/wx/caret.h
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///////////////////////////////////////////////////////////////////////////////
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// Name: wx/caret.h
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// Purpose: wxCaretBase class - the interface of wxCaret
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 23.05.99
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// RCS-ID: $Id: caret.h 58757 2009-02-08 11:45:59Z VZ $
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// Copyright: (c) wxWidgets team
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_CARET_H_BASE_
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#define _WX_CARET_H_BASE_
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#include "wx/defs.h"
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#if wxUSE_CARET
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// ---------------------------------------------------------------------------
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// forward declarations
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// ---------------------------------------------------------------------------
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class WXDLLIMPEXP_FWD_CORE wxWindow;
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class WXDLLIMPEXP_FWD_CORE wxWindowBase;
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// ----------------------------------------------------------------------------
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// headers we have to include
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// ----------------------------------------------------------------------------
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#include "wx/gdicmn.h" // for wxPoint, wxSize
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// ----------------------------------------------------------------------------
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// A caret is a blinking cursor showing the position where the typed text will
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// appear. It can be either a solid block or a custom bitmap (TODO)
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxCaretBase
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{
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public:
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// ctors
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// -----
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// default - use Create
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wxCaretBase() { Init(); }
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// create the caret of given (in pixels) width and height and associate
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// with the given window
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wxCaretBase(wxWindowBase *window, int width, int height)
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{
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Init();
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(void)Create(window, width, height);
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}
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// same as above
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wxCaretBase(wxWindowBase *window, const wxSize& size)
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{
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Init();
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(void)Create(window, size);
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}
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// a virtual dtor has been provided since this class has virtual members
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virtual ~wxCaretBase() { }
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// Create() functions - same as ctor but returns the success code
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// --------------------------------------------------------------
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// same as ctor
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bool Create(wxWindowBase *window, int width, int height)
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{ return DoCreate(window, width, height); }
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// same as ctor
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bool Create(wxWindowBase *window, const wxSize& size)
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{ return DoCreate(window, size.x, size.y); }
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// accessors
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// ---------
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// is the caret valid?
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bool IsOk() const { return m_width != 0 && m_height != 0; }
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// is the caret currently shown?
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bool IsVisible() const { return m_countVisible > 0; }
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// get the caret position
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void GetPosition(int *x, int *y) const
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{
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if ( x ) *x = m_x;
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if ( y ) *y = m_y;
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}
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wxPoint GetPosition() const { return wxPoint(m_x, m_y); }
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// get the caret size
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void GetSize(int *width, int *height) const
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{
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if ( width ) *width = m_width;
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if ( height ) *height = m_height;
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}
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wxSize GetSize() const { return wxSize(m_width, m_height); }
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// get the window we're associated with
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wxWindow *GetWindow() const { return (wxWindow *)m_window; }
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// change the size of the caret
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void SetSize(int width, int height) {
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m_width = width;
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m_height = height;
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DoSize();
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}
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void SetSize(const wxSize& size) { SetSize(size.x, size.y); }
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// operations
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// ----------
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// move the caret to given position (in logical coords)
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void Move(int x, int y) { m_x = x; m_y = y; DoMove(); }
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void Move(const wxPoint& pt) { m_x = pt.x; m_y = pt.y; DoMove(); }
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// show/hide the caret (should be called by wxWindow when needed):
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// Show() must be called as many times as Hide() + 1 to make the caret
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// visible
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virtual void Show(bool show = true)
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{
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if ( show )
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{
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if ( m_countVisible++ == 0 )
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DoShow();
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}
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else
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{
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if ( --m_countVisible == 0 )
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DoHide();
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}
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}
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virtual void Hide() { Show(false); }
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// blink time is measured in milliseconds and is the time elapsed
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// between 2 inversions of the caret (blink time of the caret is common
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// to all carets in the Universe, so these functions are static)
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static int GetBlinkTime();
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static void SetBlinkTime(int milliseconds);
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// implementation from now on
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// --------------------------
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// these functions should be called by wxWindow when the window gets/loses
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// the focus - we create/show and hide/destroy the caret here
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virtual void OnSetFocus() { }
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virtual void OnKillFocus() { }
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protected:
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// these functions may be overriden in the derived classes, but they
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// should call the base class version first
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virtual bool DoCreate(wxWindowBase *window, int width, int height)
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{
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m_window = window;
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m_width = width;
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m_height = height;
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return true;
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}
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// pure virtuals to implement in the derived class
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virtual void DoShow() = 0;
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virtual void DoHide() = 0;
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virtual void DoMove() = 0;
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virtual void DoSize() { }
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// the common initialization
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void Init()
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{
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m_window = NULL;
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m_x = m_y = 0;
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m_width = m_height = 0;
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m_countVisible = 0;
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}
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// the size of the caret
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int m_width, m_height;
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// the position of the caret
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int m_x, m_y;
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// the window we're associated with
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wxWindowBase *m_window;
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// visibility count: the caret is visible only if it's positive
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int m_countVisible;
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private:
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wxDECLARE_NO_COPY_CLASS(wxCaretBase);
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};
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// ---------------------------------------------------------------------------
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// now include the real thing
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// ---------------------------------------------------------------------------
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#if defined(__WXMSW__)
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#include "wx/msw/caret.h"
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#else
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#include "wx/generic/caret.h"
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#endif // platform
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// ----------------------------------------------------------------------------
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// wxCaretSuspend: a simple class which hides the caret in its ctor and
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// restores it in the dtor, this should be used when drawing on the screen to
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// avoid overdrawing the caret
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// ----------------------------------------------------------------------------
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#ifdef wxHAS_CARET_USING_OVERLAYS
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// we don't need to hide the caret if it's rendered using overlays
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class WXDLLIMPEXP_CORE wxCaretSuspend
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{
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public:
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wxCaretSuspend(wxWindow *WXUNUSED(win)) {}
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wxDECLARE_NO_COPY_CLASS(wxCaretSuspend);
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};
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#else // !wxHAS_CARET_USING_OVERLAYS
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class WXDLLIMPEXP_CORE wxCaretSuspend
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{
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public:
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wxCaretSuspend(wxWindow *win)
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{
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m_caret = win->GetCaret();
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m_show = false;
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if ( m_caret && m_caret->IsVisible() )
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{
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m_caret->Hide();
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m_show = true;
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}
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}
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~wxCaretSuspend()
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{
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if ( m_caret && m_show )
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m_caret->Show();
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}
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private:
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wxCaret *m_caret;
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bool m_show;
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wxDECLARE_NO_COPY_CLASS(wxCaretSuspend);
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};
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#endif // wxHAS_CARET_USING_OVERLAYS/!wxHAS_CARET_USING_OVERLAYS
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#endif // wxUSE_CARET
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#endif // _WX_CARET_H_BASE_
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