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Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
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144
Externals/wxWidgets3/include/wx/cmdproc.h
vendored
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144
Externals/wxWidgets3/include/wx/cmdproc.h
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///////////////////////////////////////////////////////////////////////////////
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// Name: wx/cmdproc.h
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// Purpose: undo/redo capable command processing framework
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// Author: Julian Smart (extracted from docview.h by VZ)
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// Modified by:
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// Created: 05.11.00
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// RCS-ID: $Id: cmdproc.h 58757 2009-02-08 11:45:59Z VZ $
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// Copyright: (c) wxWidgets team
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_CMDPROC_H_
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#define _WX_CMDPROC_H_
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#include "wx/defs.h"
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#include "wx/object.h"
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#include "wx/list.h"
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class WXDLLIMPEXP_FWD_CORE wxMenu;
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// ----------------------------------------------------------------------------
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// wxCommand: a single command capable of performing itself
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxCommand : public wxObject
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{
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public:
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wxCommand(bool canUndoIt = false, const wxString& name = wxEmptyString);
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virtual ~wxCommand(){}
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// Override this to perform a command
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virtual bool Do() = 0;
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// Override this to undo a command
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virtual bool Undo() = 0;
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virtual bool CanUndo() const { return m_canUndo; }
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virtual wxString GetName() const { return m_commandName; }
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protected:
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bool m_canUndo;
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wxString m_commandName;
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private:
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DECLARE_CLASS(wxCommand)
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};
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// ----------------------------------------------------------------------------
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// wxCommandProcessor: wxCommand manager
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxCommandProcessor : public wxObject
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{
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public:
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// if max number of commands is -1, it is unlimited
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wxCommandProcessor(int maxCommands = -1);
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virtual ~wxCommandProcessor();
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// Pass a command to the processor. The processor calls Do(); if
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// successful, is appended to the command history unless storeIt is false.
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virtual bool Submit(wxCommand *command, bool storeIt = true);
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// just store the command without executing it
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virtual void Store(wxCommand *command);
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virtual bool Undo();
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virtual bool Redo();
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virtual bool CanUndo() const;
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virtual bool CanRedo() const;
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// Initialises the current command and menu strings.
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virtual void Initialize();
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// Sets the Undo/Redo menu strings for the current menu.
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virtual void SetMenuStrings();
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// Gets the current Undo menu label.
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wxString GetUndoMenuLabel() const;
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// Gets the current Undo menu label.
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wxString GetRedoMenuLabel() const;
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#if wxUSE_MENUS
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// Call this to manage an edit menu.
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void SetEditMenu(wxMenu *menu) { m_commandEditMenu = menu; }
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wxMenu *GetEditMenu() const { return m_commandEditMenu; }
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#endif // wxUSE_MENUS
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// command list access
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wxList& GetCommands() { return m_commands; }
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const wxList& GetCommands() const { return m_commands; }
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wxCommand *GetCurrentCommand() const
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{
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return (wxCommand *)(m_currentCommand ? m_currentCommand->GetData() : NULL);
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}
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int GetMaxCommands() const { return m_maxNoCommands; }
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virtual void ClearCommands();
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// Has the current project been changed?
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virtual bool IsDirty() const
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{
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return m_currentCommand && (m_lastSavedCommand != m_currentCommand);
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}
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// Mark the current command as the one where the last save took place
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void MarkAsSaved()
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{
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m_lastSavedCommand = m_currentCommand;
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}
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// By default, the accelerators are "\tCtrl+Z" and "\tCtrl+Y"
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const wxString& GetUndoAccelerator() const { return m_undoAccelerator; }
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const wxString& GetRedoAccelerator() const { return m_redoAccelerator; }
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void SetUndoAccelerator(const wxString& accel) { m_undoAccelerator = accel; }
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void SetRedoAccelerator(const wxString& accel) { m_redoAccelerator = accel; }
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protected:
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// for further flexibility, command processor doesn't call wxCommand::Do()
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// and Undo() directly but uses these functions which can be overridden in
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// the derived class
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virtual bool DoCommand(wxCommand& cmd);
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virtual bool UndoCommand(wxCommand& cmd);
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int m_maxNoCommands;
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wxList m_commands;
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wxList::compatibility_iterator m_currentCommand,
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m_lastSavedCommand;
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#if wxUSE_MENUS
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wxMenu* m_commandEditMenu;
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#endif // wxUSE_MENUS
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wxString m_undoAccelerator;
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wxString m_redoAccelerator;
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private:
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DECLARE_DYNAMIC_CLASS(wxCommandProcessor)
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wxDECLARE_NO_COPY_CLASS(wxCommandProcessor);
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};
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#endif // _WX_CMDPROC_H_
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