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Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
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74
Externals/wxWidgets3/include/wx/cocoa/app.h
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74
Externals/wxWidgets3/include/wx/cocoa/app.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/cocoa/app.h
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// Purpose: wxApp class
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// Author: David Elliott
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// Modified by:
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// Created: 2002/11/27
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// RCS-ID: $Id: app.h 67254 2011-03-20 00:14:35Z DS $
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// Copyright: (c) 2002 David Elliott
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_COCOA_APP_H_
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#define _WX_COCOA_APP_H_
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typedef struct __CFRunLoopObserver * CFRunLoopObserverRef;
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typedef const struct __CFString * CFStringRef;
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#include "wx/osx/core/cfref.h"
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// ========================================================================
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// wxApp
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// ========================================================================
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// Represents the application. Derive OnInit and declare
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// a new App object to start application
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class WXDLLIMPEXP_CORE wxApp: public wxAppBase
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{
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DECLARE_DYNAMIC_CLASS(wxApp)
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// ------------------------------------------------------------------------
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// initialization
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// ------------------------------------------------------------------------
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public:
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wxApp();
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virtual ~wxApp();
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// ------------------------------------------------------------------------
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// Cocoa specifics
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// ------------------------------------------------------------------------
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public:
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inline WX_NSApplication GetNSApplication() { return m_cocoaApp; }
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virtual void CocoaDelegate_applicationWillBecomeActive();
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virtual void CocoaDelegate_applicationDidBecomeActive();
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virtual void CocoaDelegate_applicationWillResignActive();
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virtual void CocoaDelegate_applicationDidResignActive();
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virtual void CocoaDelegate_applicationWillUpdate();
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virtual void CF_ObserveMainRunLoopBeforeWaiting(CFRunLoopObserverRef observer, int activity);
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protected:
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WX_NSApplication m_cocoaApp;
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struct objc_object *m_cocoaAppDelegate;
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WX_NSThread m_cocoaMainThread;
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wxCFRef<CFRunLoopObserverRef> m_cfRunLoopIdleObserver;
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wxCFRef<CFStringRef> m_cfObservedRunLoopMode;
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// ------------------------------------------------------------------------
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// Implementation
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// ------------------------------------------------------------------------
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public:
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// Implement wxAppBase pure virtuals
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virtual void Exit();
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virtual void WakeUpIdle();
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virtual bool Initialize(int& argc, wxChar **argv);
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virtual void CleanUp();
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virtual bool CallOnInit();
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virtual bool OnInit();
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virtual bool OnInitGui();
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// Set true _before_ initializing wx to force embedded mode (no app delegate, etc.)
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static bool sm_isEmbedded;
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};
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#endif // _WX_COCOA_APP_H_
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