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Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
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65
Externals/wxWidgets3/include/wx/cocoa/button.h
vendored
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65
Externals/wxWidgets3/include/wx/cocoa/button.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/cocoa/button.h
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// Purpose: wxButton class
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// Author: David Elliott
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// Modified by:
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// Created: 2002/12/29
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// RCS-ID: $Id: button.h 52834 2008-03-26 15:06:00Z FM $
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// Copyright: (c) 2002 David Elliott
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __WX_COCOA_BUTTON_H__
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#define __WX_COCOA_BUTTON_H__
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#include "wx/cocoa/NSButton.h"
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// ========================================================================
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// wxButton
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// ========================================================================
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class WXDLLIMPEXP_CORE wxButton : public wxButtonBase, protected wxCocoaNSButton
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{
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DECLARE_DYNAMIC_CLASS(wxButton)
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DECLARE_EVENT_TABLE()
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WX_DECLARE_COCOA_OWNER(NSButton,NSControl,NSView)
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// ------------------------------------------------------------------------
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// initialization
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// ------------------------------------------------------------------------
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public:
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wxButton() { }
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wxButton(wxWindow *parent, wxWindowID winid,
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const wxString& label = wxEmptyString,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxButtonNameStr)
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{
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Create(parent, winid, label, pos, size, style, validator, name);
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}
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bool Create(wxWindow *parent, wxWindowID winid,
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const wxString& label = wxEmptyString,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxButtonNameStr);
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virtual ~wxButton();
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// ------------------------------------------------------------------------
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// Cocoa callbacks
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// ------------------------------------------------------------------------
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protected:
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virtual void Cocoa_wxNSButtonAction(void);
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// ------------------------------------------------------------------------
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// Implementation
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// ------------------------------------------------------------------------
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public:
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wxString GetLabel() const;
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void SetLabel(const wxString& label);
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wxSize DoGetBestSize() const;
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};
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#endif
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// __WX_COCOA_BUTTON_H__
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