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Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
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93
Externals/wxWidgets3/include/wx/cocoa/colour.h
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93
Externals/wxWidgets3/include/wx/cocoa/colour.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/cocoa/colour.h
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// Purpose: wxColour class
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// Author: David Elliott
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// Modified by:
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// Created: 2003/06/17
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// RCS-ID: $Id: colour.h 54125 2008-06-11 19:17:41Z SC $
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// Copyright: (c) 2003 David Elliott
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __WX_COCOA_COLOUR_H__
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#define __WX_COCOA_COLOUR_H__
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#include "wx/object.h"
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#include "wx/string.h"
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// ========================================================================
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// wxColour
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// ========================================================================
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class WXDLLIMPEXP_CORE wxColour : public wxColourBase
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{
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public:
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// constructors
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// ------------
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DEFINE_STD_WXCOLOUR_CONSTRUCTORS
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// initialization using existing NSColor
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wxColour( WX_NSColor aColor );
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// copy ctors and assignment operators
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wxColour( const wxColour& col );
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wxColour& operator = ( const wxColour& col );
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virtual ~wxColour();
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// accessors
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virtual bool IsOk() const { return m_cocoaNSColor; }
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WX_NSColor GetNSColor() { return m_cocoaNSColor; }
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WX_NSColor GetNSColor() const { return m_cocoaNSColor; }
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unsigned char Red() const { return m_red; }
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unsigned char Green() const { return m_green; }
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unsigned char Blue() const { return m_blue; }
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unsigned char Alpha() const { return m_alpha; }
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// comparison
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bool operator == (const wxColour& colour) const
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{
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return m_cocoaNSColor == colour.m_cocoaNSColor ||
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(m_red == colour.m_red &&
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m_green == colour.m_green &&
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m_blue == colour.m_blue &&
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m_alpha == colour.m_alpha);
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}
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bool operator != (const wxColour& colour) const
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{ return !(*this == colour); }
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// Set() functions
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void Set( WX_NSColor aColor );
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// reroute the inherited ones
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void Set(unsigned char red,
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unsigned char green,
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unsigned char blue,
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unsigned char alpha = wxALPHA_OPAQUE)
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{ wxColourBase::Set(red, green, blue, alpha); }
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bool Set(const wxString &str)
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{ return wxColourBase::Set(str); }
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void Set(unsigned long colRGB)
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{ wxColourBase::Set(colRGB); }
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protected:
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// puts the object in an invalid, uninitialized state
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void Init();
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virtual void
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InitRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a);
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private:
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WX_NSColor m_cocoaNSColor;
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unsigned char m_red;
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unsigned char m_green;
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unsigned char m_blue;
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unsigned char m_alpha;
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DECLARE_DYNAMIC_CLASS(wxColour)
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};
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#endif // __WX_COCOA_COLOUR_H__
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