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Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
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98
Externals/wxWidgets3/include/wx/cocoa/glcanvas.h
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98
Externals/wxWidgets3/include/wx/cocoa/glcanvas.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/cocoa/glcanvas.h
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// Purpose: wxGLCanvas class
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// Author: David Elliott
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// Modified by:
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// Created: 2004/09/29
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// RCS-ID: $Id: glcanvas.h 47254 2007-07-09 10:09:52Z VS $
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// Copyright: (c) 2004 David Elliott
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_COCOA_GLCANVAS_H__
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#define _WX_COCOA_GLCANVAS_H__
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#include "wx/window.h"
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// #include "wx/cocoa/NSOpenGLView.h"
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// Include gl.h from the OpenGL framework
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#include <OpenGL/gl.h>
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class WXDLLIMPEXP_FWD_GL wxGLCanvas;
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DECLARE_WXCOCOA_OBJC_CLASS(NSOpenGLContext);
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DECLARE_WXCOCOA_OBJC_CLASS(NSOpenGLView);
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// ========================================================================
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// wxGLContext
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// ========================================================================
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class WXDLLIMPEXP_GL wxGLContext : public wxGLContextBase
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{
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public:
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wxGLContext(wxGLCanvas *win, const wxGLContext *other = NULL);
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virtual ~wxGLContext();
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virtual void SetCurrent(const wxGLCanvas& win) const;
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WX_NSOpenGLContext GetNSOpenGLContext() const
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{ return m_cocoaNSOpenGLContext; }
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private:
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WX_NSOpenGLContext m_cocoaNSOpenGLContext;
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};
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// ========================================================================
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// wxGLCanvas
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// ========================================================================
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class WXDLLIMPEXP_GL wxGLCanvas : public wxGLCanvasBase
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// , protected wxCocoaNSOpenGLView
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{
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DECLARE_DYNAMIC_CLASS(wxGLCanvas)
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// WX_DECLARE_COCOA_OWNER(NSOpenGLView,NSView,NSView)
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// ------------------------------------------------------------------------
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// initialization
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// ------------------------------------------------------------------------
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public:
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wxGLCanvas(wxWindow *parent,
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wxWindowID id = wxID_ANY,
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const int *attribList = NULL,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxGLCanvasName,
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const wxPalette& palette = wxNullPalette)
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{
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Create(parent, id, pos, size, style, name, attribList, palette);
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}
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bool Create(wxWindow *parent,
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wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxGLCanvasName,
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const int *attribList = NULL,
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const wxPalette& palette = wxNullPalette);
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virtual ~wxGLCanvas();
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// ------------------------------------------------------------------------
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// Cocoa callbacks
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// ------------------------------------------------------------------------
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protected:
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// NSOpenGLView cannot be enabled/disabled
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virtual void CocoaSetEnabled(bool enable) { }
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// ------------------------------------------------------------------------
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// Implementation
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// ------------------------------------------------------------------------
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public:
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virtual void SwapBuffers();
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NSOpenGLView *GetNSOpenGLView() const
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{ return (NSOpenGLView *)m_cocoaNSView; }
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};
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#endif //ndef _WX_COCOA_GLCANVAS_H__
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