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Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
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52
Externals/wxWidgets3/include/wx/colourdata.h
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52
Externals/wxWidgets3/include/wx/colourdata.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/colourdata.h
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// Author: Julian Smart
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// RCS-ID: $Id: colourdata.h 66615 2011-01-07 05:26:57Z PC $
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_COLOURDATA_H_
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#define _WX_COLOURDATA_H_
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#include "wx/colour.h"
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class WXDLLIMPEXP_CORE wxColourData : public wxObject
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{
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public:
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// number of custom colours we store
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enum
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{
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NUM_CUSTOM = 16
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};
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wxColourData();
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wxColourData(const wxColourData& data);
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wxColourData& operator=(const wxColourData& data);
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virtual ~wxColourData();
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void SetChooseFull(bool flag) { m_chooseFull = flag; }
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bool GetChooseFull() const { return m_chooseFull; }
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void SetColour(const wxColour& colour) { m_dataColour = colour; }
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const wxColour& GetColour() const { return m_dataColour; }
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wxColour& GetColour() { return m_dataColour; }
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// SetCustomColour() modifies colours in an internal array of NUM_CUSTOM
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// custom colours;
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void SetCustomColour(int i, const wxColour& colour);
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wxColour GetCustomColour(int i) const;
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// Serialize the object to a string and restore it from it
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wxString ToString() const;
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bool FromString(const wxString& str);
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// public for backwards compatibility only: don't use directly
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wxColour m_dataColour;
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wxColour m_custColours[NUM_CUSTOM];
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bool m_chooseFull;
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DECLARE_DYNAMIC_CLASS(wxColourData)
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};
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#endif // _WX_COLOURDATA_H_
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