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Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
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110
Externals/wxWidgets3/include/wx/cursor.h
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110
Externals/wxWidgets3/include/wx/cursor.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/cursor.h
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// Purpose: wxCursor base header
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// Author: Julian Smart
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// Modified by:
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// Created:
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// Copyright: (c) Julian Smart
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// RCS-ID: $Id: cursor.h 60648 2009-05-16 10:42:48Z FM $
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// Licence: wxWindows Licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_CURSOR_H_BASE_
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#define _WX_CURSOR_H_BASE_
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#include "wx/defs.h"
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/*
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wxCursor classes should have the following public API:
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class WXDLLIMPEXP_CORE wxCursor : public wxGDIObject
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{
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public:
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wxCursor();
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wxCursor(const wxImage& image);
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wxCursor(const wxString& name,
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wxBitmapType type = wxCURSOR_DEFAULT_TYPE,
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int hotSpotX = 0, int hotSpotY = 0);
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wxCursor(wxStockCursor id) { InitFromStock(id); }
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#if WXWIN_COMPATIBILITY_2_8
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wxCursor(int id) { InitFromStock((wxStockCursor)id); }
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#endif
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virtual ~wxCursor();
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};
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*/
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#if defined(__WXPALMOS__)
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#define wxCURSOR_DEFAULT_TYPE wxBITMAP_TYPE_CUR_RESOURCE
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#include "wx/palmos/cursor.h"
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#elif defined(__WXMSW__)
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#define wxCURSOR_DEFAULT_TYPE wxBITMAP_TYPE_CUR_RESOURCE
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#include "wx/msw/cursor.h"
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#elif defined(__WXMOTIF__)
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#define wxCURSOR_DEFAULT_TYPE wxBITMAP_TYPE_XBM
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#include "wx/motif/cursor.h"
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#elif defined(__WXGTK20__)
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#define wxCURSOR_DEFAULT_TYPE wxBITMAP_TYPE_XPM
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#include "wx/gtk/cursor.h"
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#elif defined(__WXGTK__)
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#define wxCURSOR_DEFAULT_TYPE wxBITMAP_TYPE_XPM
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#include "wx/gtk1/cursor.h"
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#elif defined(__WXX11__)
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#define wxCURSOR_DEFAULT_TYPE wxBITMAP_TYPE_XPM
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#include "wx/x11/cursor.h"
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#elif defined(__WXMGL__)
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#define wxCURSOR_DEFAULT_TYPE wxBITMAP_TYPE_CUR_RESOURCE
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#include "wx/mgl/cursor.h"
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#elif defined(__WXDFB__)
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#define wxCURSOR_DEFAULT_TYPE wxBITMAP_TYPE_CUR_RESOURCE
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#include "wx/dfb/cursor.h"
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#elif defined(__WXMAC__)
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#define wxCURSOR_DEFAULT_TYPE wxBITMAP_TYPE_MACCURSOR_RESOURCE
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#include "wx/osx/cursor.h"
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#elif defined(__WXCOCOA__)
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#define wxCURSOR_DEFAULT_TYPE 0
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#include "wx/cocoa/cursor.h"
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#elif defined(__WXPM__)
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#define wxCURSOR_DEFAULT_TYPE wxBITMAP_TYPE_CUR_RESOURCE
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#include "wx/os2/cursor.h"
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#endif
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#include "wx/utils.h"
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/* This is a small class which can be used by all ports
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to temporarily suspend the busy cursor. Useful in modal
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dialogs.
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Actually that is not (any longer) quite true.. currently it is
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only used in wxGTK Dialog::ShowModal() and now uses static
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wxBusyCursor methods that are only implemented for wxGTK so far.
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The BusyCursor handling code should probably be implemented in
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common code somewhere instead of the separate implementations we
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currently have. Also the name BusyCursorSuspender is a little
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misleading since it doesn't actually suspend the BusyCursor, just
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masks one that is already showing.
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If another call to wxBeginBusyCursor is made while this is active
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the Busy Cursor will again be shown. But at least now it doesn't
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interfere with the state of wxIsBusy() -- RL
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*/
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class wxBusyCursorSuspender
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{
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public:
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wxBusyCursorSuspender()
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{
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if( wxIsBusy() )
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{
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wxSetCursor( wxBusyCursor::GetStoredCursor() );
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}
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}
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~wxBusyCursorSuspender()
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{
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if( wxIsBusy() )
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{
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wxSetCursor( wxBusyCursor::GetBusyCursor() );
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}
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}
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};
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#endif
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// _WX_CURSOR_H_BASE_
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