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Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
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127
Externals/wxWidgets3/include/wx/gauge.h
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127
Externals/wxWidgets3/include/wx/gauge.h
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///////////////////////////////////////////////////////////////////////////////
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// Name: wx/gauge.h
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// Purpose: wxGauge interface
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 20.02.01
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// RCS-ID: $Id: gauge.h 58757 2009-02-08 11:45:59Z VZ $
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// Copyright: (c) 1996-2001 wxWidgets team
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_GAUGE_H_BASE_
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#define _WX_GAUGE_H_BASE_
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#include "wx/defs.h"
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#if wxUSE_GAUGE
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#include "wx/control.h"
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// ----------------------------------------------------------------------------
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// wxGauge style flags
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// ----------------------------------------------------------------------------
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#define wxGA_HORIZONTAL wxHORIZONTAL
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#define wxGA_VERTICAL wxVERTICAL
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// Win32 only, is default (and only) on some other platforms
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#define wxGA_SMOOTH 0x0020
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#if WXWIN_COMPATIBILITY_2_6
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// obsolete style
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#define wxGA_PROGRESSBAR 0
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#endif // WXWIN_COMPATIBILITY_2_6
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// GTK and Mac always have native implementation of the indeterminate mode
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// wxMSW has native implementation only if comctl32.dll >= 6.00
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#if !defined(__WXGTK20__) && !defined(__WXMAC__) && !defined(__WXCOCOA__)
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#define wxGAUGE_EMULATE_INDETERMINATE_MODE 1
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#else
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#define wxGAUGE_EMULATE_INDETERMINATE_MODE 0
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#endif
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extern WXDLLIMPEXP_DATA_CORE(const char) wxGaugeNameStr[];
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// ----------------------------------------------------------------------------
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// wxGauge: a progress bar
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxGaugeBase : public wxControl
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{
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public:
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wxGaugeBase() { m_rangeMax = m_gaugePos = 0; }
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virtual ~wxGaugeBase();
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bool Create(wxWindow *parent,
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wxWindowID id,
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int range,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxGA_HORIZONTAL,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxGaugeNameStr);
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// determinate mode API
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// set/get the control range
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virtual void SetRange(int range);
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virtual int GetRange() const;
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virtual void SetValue(int pos);
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virtual int GetValue() const;
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// indeterminate mode API
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virtual void Pulse();
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// simple accessors
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bool IsVertical() const { return HasFlag(wxGA_VERTICAL); }
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// appearance params (not implemented for most ports)
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virtual void SetShadowWidth(int w);
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virtual int GetShadowWidth() const;
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virtual void SetBezelFace(int w);
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virtual int GetBezelFace() const;
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// overriden base class virtuals
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virtual bool AcceptsFocus() const { return false; }
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protected:
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virtual wxBorder GetDefaultBorder() const { return wxBORDER_NONE; }
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// the max position
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int m_rangeMax;
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// the current position
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int m_gaugePos;
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#if wxGAUGE_EMULATE_INDETERMINATE_MODE
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int m_nDirection; // can be wxRIGHT or wxLEFT
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#endif
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wxDECLARE_NO_COPY_CLASS(wxGaugeBase);
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};
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#if defined(__WXUNIVERSAL__)
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#include "wx/univ/gauge.h"
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#elif defined(__WXMSW__)
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#include "wx/msw/gauge.h"
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#elif defined(__WXMOTIF__)
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#include "wx/motif/gauge.h"
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#elif defined(__WXGTK20__)
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#include "wx/gtk/gauge.h"
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#elif defined(__WXGTK__)
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#include "wx/gtk1/gauge.h"
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#elif defined(__WXMAC__)
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#include "wx/osx/gauge.h"
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#elif defined(__WXCOCOA__)
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#include "wx/cocoa/gauge.h"
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#elif defined(__WXPM__)
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#include "wx/os2/gauge.h"
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#endif
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#endif // wxUSE_GAUGE
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#endif
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// _WX_GAUGE_H_BASE_
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