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Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
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63
Externals/wxWidgets3/include/wx/generic/icon.h
vendored
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63
Externals/wxWidgets3/include/wx/generic/icon.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/generic/icon.h
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// Purpose: wxIcon implementation for ports where it's same as wxBitmap
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// Author: Julian Smart
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// Modified by:
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// Created: 17/09/98
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// RCS-ID: $Id: icon.h 57692 2008-12-31 15:27:00Z VZ $
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_GENERIC_ICON_H_
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#define _WX_GENERIC_ICON_H_
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#include "wx/bitmap.h"
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//-----------------------------------------------------------------------------
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// wxIcon
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//-----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxIcon: public wxBitmap
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{
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public:
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wxIcon();
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wxIcon(const char* const* bits);
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#ifdef wxNEEDS_CHARPP
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wxIcon(char **bits);
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#endif
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// For compatibility with wxMSW where desired size is sometimes required to
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// distinguish between multiple icons in a resource.
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wxIcon( const wxString& filename,
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wxBitmapType type = wxICON_DEFAULT_TYPE,
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int WXUNUSED(desiredWidth)=-1, int WXUNUSED(desiredHeight)=-1 ) :
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wxBitmap(filename, type)
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{
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}
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wxIcon(const wxIconLocation& loc)
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: wxBitmap(loc.GetFileName(), wxBITMAP_TYPE_ANY)
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{
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}
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bool LoadFile(const wxString& name, wxBitmapType flags,
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int WXUNUSED(desiredWidth), int WXUNUSED(desiredHeight))
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{ return wxBitmap::LoadFile(name, flags); }
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// unhide the base class version
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virtual bool LoadFile(const wxString& name,
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wxBitmapType flags = wxICON_DEFAULT_TYPE)
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{ return wxBitmap::LoadFile(name, flags); }
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// create from bitmap (which should have a mask unless it's monochrome):
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// there shouldn't be any implicit bitmap -> icon conversion (i.e. no
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// ctors, assignment operators...), but it's ok to have such function
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void CopyFromBitmap(const wxBitmap& bmp);
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private:
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DECLARE_DYNAMIC_CLASS(wxIcon)
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};
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#endif // _WX_GENERIC_ICON_H_
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