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Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
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82
Externals/wxWidgets3/include/wx/generic/region.h
vendored
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82
Externals/wxWidgets3/include/wx/generic/region.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/generic/region.h
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// Purpose: generic wxRegion class
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// Author: David Elliott
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// Modified by:
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// Created: 2004/04/12
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// RCS-ID: $Id: region.h 58738 2009-02-07 23:20:45Z KO $
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// Copyright: (c) 2004 David Elliott
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_GENERIC_REGION_H__
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#define _WX_GENERIC_REGION_H__
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class WXDLLIMPEXP_CORE wxRegionGeneric : public wxRegionBase
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{
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public:
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wxRegionGeneric(wxCoord x, wxCoord y, wxCoord w, wxCoord h);
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wxRegionGeneric(const wxPoint& topLeft, const wxPoint& bottomRight);
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wxRegionGeneric(const wxRect& rect);
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wxRegionGeneric(size_t n, const wxPoint *points, wxPolygonFillMode fillStyle = wxODDEVEN_RULE);
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wxRegionGeneric(const wxBitmap& bmp);
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wxRegionGeneric(const wxBitmap& bmp, const wxColour& transp, int tolerance = 0);
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wxRegionGeneric();
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virtual ~wxRegionGeneric();
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// wxRegionBase pure virtuals
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virtual void Clear();
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virtual bool IsEmpty() const;
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protected:
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virtual wxGDIRefData *CreateGDIRefData() const;
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virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
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// wxRegionBase pure virtuals
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virtual bool DoIsEqual(const wxRegion& region) const;
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virtual bool DoGetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const;
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virtual wxRegionContain DoContainsPoint(wxCoord x, wxCoord y) const;
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virtual wxRegionContain DoContainsRect(const wxRect& rect) const;
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virtual bool DoOffset(wxCoord x, wxCoord y);
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virtual bool DoUnionWithRect(const wxRect& rect);
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virtual bool DoUnionWithRegion(const wxRegion& region);
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virtual bool DoIntersect(const wxRegion& region);
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virtual bool DoSubtract(const wxRegion& region);
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virtual bool DoXor(const wxRegion& region);
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friend class WXDLLIMPEXP_FWD_CORE wxRegionIteratorGeneric;
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};
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class WXDLLIMPEXP_CORE wxRegionIteratorGeneric : public wxObject
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{
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public:
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wxRegionIteratorGeneric();
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wxRegionIteratorGeneric(const wxRegionGeneric& region);
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wxRegionIteratorGeneric(const wxRegionIteratorGeneric& iterator);
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virtual ~wxRegionIteratorGeneric();
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wxRegionIteratorGeneric& operator=(const wxRegionIteratorGeneric& iterator);
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void Reset() { m_current = 0; }
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void Reset(const wxRegionGeneric& region);
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operator bool () const { return HaveRects(); }
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bool HaveRects() const;
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wxRegionIteratorGeneric& operator++();
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wxRegionIteratorGeneric operator++(int);
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long GetX() const;
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long GetY() const;
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long GetW() const;
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long GetWidth() const { return GetW(); }
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long GetH() const;
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long GetHeight() const { return GetH(); }
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wxRect GetRect() const;
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private:
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long m_current;
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wxRegionGeneric m_region;
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};
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#endif // _WX_GENERIC_REGION_H__
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